Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CyanideMisery
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,572 Elo+
Party 1
Ares
Ares
LordMaple12
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,587 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,553 Elo+

VS

Team Averages
Level 83
1,547 SR
1,299 Elo+
Geb
Geb
Crazyeyes8989
Geb
Level 7
God Stats
1W - 0L
1,855 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 2
Chang'e
Chang'e
Heckin Fawn
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,255 Elo+
Solo
Charybdis
Charybdis
nievesfoo
Charybdis
Level 139
God Stats
2W - 2L
1,286 SR
Queue Stats
7W - 5L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 4 / 10
10,301
687
12,730
15,263
9,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CyanideMisery
Sylvanus
16
6 / 5 / 4
11,013
734
16,923
17,902
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 5
10,009
667
4,384
10,264
6,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
9,852
657
6,163
16,237
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Heckin Fawn
Chang'e
17
7 / 3 / 6
12,169
811
14,009
17,942
7,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
nievesfoo
Charybdis
16
6 / 4 / 7
11,874
792
16,601
12,970
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
10
Kills
13
13
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
10
1.5
W
0
4
7
0.88
L
Sylvanus
CyanideMisery
Sylvanus
6
5
4
1.6
W
Chang'e
Heckin Fawn
Chang'e
7
3
6
3.33
L
3
4
5
1.38
W
Charybdis
nievesfoo
Charybdis
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
36,773
43,429
Taken
47,149
25,683
Mitigated
26,226
8,480
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
12,730
1,057
0
796
15,263
9,648
580
6,803
8,460
30,587
0
W
6,163
250
16
1,837
16,237
14,315
260
10,055
6,182
12,415
0
L
Sylvanus
CyanideMisery
Sylvanus
16,923
6,697
2,509
5,152
17,902
9,782
814
7,968
9,934
46,417
8,360
W
Chang'e
Heckin Fawn
Chang'e
14,009
2,323
3,106
9,106
17,942
7,968
1,239
12,617
5,325
49,250
0
L
4,384
486
0
23
10,264
6,253
316
5,507
4,757
14,208
649
W
Charybdis
nievesfoo
Charybdis
16,601
10,362
0
3,674
12,970
3,943
1,885
9,597
3,373
0
56,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
33,895
122
Minions Killed
175
6
Camps Cleared
7
717,930
Distance Traveled
716,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,301
687
37
2
2
260,489
2
W
Geb
9,852
657
10
1
2
268,916
0
L
Sylvanus
11,013
734
77
5
4
221,668
3
W
Chang'e
12,169
811
68
5
4
220,778
1
L
Ares
10,009
667
8
1
0
235,773
2
W
Charybdis
11,874
792
97
6
1
227,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role