Player Matchup

Osiris
Osiris
Leohe
Osiris
Level 140
God Stats
1W - 0L
1,633 SR
Queue Stats
23W - 18L
1,335 Elo+
Party 1
Skadi
Skadi
MiqueYisus
Skadi
Level 86
God Stats
4W - 1L
2,102 SR
Queue Stats
15W - 10L
1,335 Elo+
Party 1
Hera
Hera
hudan-damian
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,148 Elo+
Party 1
Team Averages
Level 118
1,745 SR
1,273 Elo+

VS

Team Averages
Level 105
1,518 SR
1,537 Elo+
Cupid
Cupid
FlyingFijian7
Cupid
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 83L
1,539 Elo+
Party 2
Scylla
Scylla
I Have No Gains
Scylla
Level 127
God Stats
16W - 16L
1,554 SR
Queue Stats
212W - 213L
1,573 Elo+
Party 2
Cerberus
Cerberus
MR asassassin
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Leohe
Osiris
17
7 / 2 / 10
11,825
739
13,339
18,370
17,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
15
3 / 6 / 10
11,061
691
13,224
14,289
3,551
18
7 / 4 / 7
12,748
797
18,299
11,481
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
11,108
694
8,409
13,751
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 4 / 2
11,127
695
12,694
12,567
3,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MR asassassin
Cerberus
16
3 / 7 / 6
10,709
669
13,080
25,437
18,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
12
12
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
6
4
2
1.75
W
Osiris
Leohe
Osiris
7
2
10
6
L
Cerberus
MR asassassin
Cerberus
3
7
6
0.86
W
Skadi
3
6
10
1.33
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
34,183
44,140
Taken
51,755
24,274
Mitigated
27,257
8,108
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,409
3,369
444
1,072
13,751
4,336
0
6,844
6,523
0
32,610
L
12,694
402
198
1,443
12,567
3,931
0
4,430
8,019
49,198
0
W
Osiris
Leohe
Osiris
13,339
6,284
33
4,848
18,370
17,640
866
9,051
9,319
0
34,046
L
Cerberus
MR asassassin
Cerberus
13,080
687
424
2,953
25,437
18,990
0
6,393
18,650
33,582
0
W
Skadi
13,224
7,040
0
1,735
14,289
3,551
825
9,618
4,671
0
43,308
W
18,299
4,290
0
1,492
11,481
3,083
300
7,545
3,936
54,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
32,944
185
Minions Killed
168
8
Camps Cleared
7
850,770
Distance Traveled
835,858
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,108
694
50
3
4
268,456
1
L
Scylla
11,127
695
72
5
3
288,099
6
W
Osiris
11,825
739
26
2
5
311,090
0
L
Cerberus
10,709
669
46
3
0
279,303
5
W
Skadi
11,061
691
65
4
1
272,557
0
W
Hera
12,748
797
94
6
2
267,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role