Player Matchup

Sun Wukong
Sun Wukong
GipkiBrka
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
Namor81
Raijin
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
519W - 502L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Sivios
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,326 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,469 Elo+

VS

Team Averages
Level 75
1,473 SR
1,471 Elo+
Medusa
Medusa
DatCrunoke
Medusa
Level 62
God Stats
42W - 53L
1,374 SR
Queue Stats
113W - 154L
1,382 Elo+
Party 1
Ra
Ra
GodsGunman
Ra
Level 107
God Stats
39W - 43L
1,548 SR
Queue Stats
621W - 566L
1,628 Elo+
Solo
Mulan
Mulan
ThisIsTrunkz
Mulan
Level 57
God Stats
12W - 14L
1,497 SR
Queue Stats
208W - 257L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GipkiBrka
Sun Wukong
14
2 / 0 / 5
10,092
631
4,039
10,489
10,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Namor81
Raijin
18
6 / 0 / 2
11,806
738
21,440
7,793
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Sivios
Hun Batz
15
1 / 4 / 7
10,104
632
9,348
12,102
6,574
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatCrunoke
Medusa
14
2 / 4 / 2
9,312
582
6,461
10,988
3,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 3
9,651
603
7,225
12,344
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 2
9,508
594
6,751
14,968
11,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
DatCrunoke
Medusa
2
4
2
0.75
W
Sun Wukong
GipkiBrka
Sun Wukong
2
0
5
4.5
L
1
3
3
0.83
W
Raijin
Namor81
Raijin
6
0
2
7
W
Hun Batz
Sivios
Hun Batz
1
4
7
1.13
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
20,437
30,384
Taken
38,300
21,318
Mitigated
17,596
8,490
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DatCrunoke
Medusa
6,461
3,323
0
1,655
10,988
3,007
0
5,064
5,664
0
21,160
W
Sun Wukong
GipkiBrka
Sun Wukong
4,039
648
0
2,674
10,489
10,914
0
2,685
7,804
0
14,985
L
7,225
487
2,342
1,909
12,344
2,657
0
7,392
4,664
45,117
0
W
Raijin
Namor81
Raijin
21,440
1,272
0
3,791
7,793
3,830
1,034
2,039
5,754
86,461
0
W
Hun Batz
Sivios
Hun Batz
9,348
1,110
0
2,025
12,102
6,574
1,095
3,582
8,520
0
27,092
L
6,751
363
365
1,166
14,968
11,932
0
8,246
6,280
9
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
28,471
183
Minions Killed
179
8
Camps Cleared
6
892,176
Distance Traveled
887,479
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,312
582
44
3
1
280,090
5
W
Sun Wukong
10,092
631
13
1
1
287,204
4
L
Ra
9,651
603
99
6
2
298,943
0
W
Raijin
11,806
738
134
8
6
297,188
4
W
Hun Batz
10,104
632
36
2
1
307,784
3
L
Mulan
9,508
594
36
2
3
308,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role