Player Matchup

Sun Wukong
Sun Wukong
DipsyBach
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
925 Elo+
Party 2
Ymir
Ymir
KingDwarfius
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
925 Elo+
Party 2
Poseidon
Poseidon
MunchMawr
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
925 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Антизалупка
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Криматорий666
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,500 SR
1,155 Elo+

VS

Team Averages
Level 76
1,461 SR
1,563 Elo+
Thor
Thor
CaptainRemus
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,673 Elo+
Party 1
Ah Puch
Ah Puch
Gazereal
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,532 Elo+
Party 1
Freya
Freya
HAT3BREEDER
Freya
Level 28
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 1
Sol
Sol
Ipsyc
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
Martwinand
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DipsyBach
Sun Wukong
13
1 / 5 / 3
7,373
819
5,729
13,741
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 9 / 1
7,317
813
3,150
17,586
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
MunchMawr
Poseidon
13
1 / 6 / 2
6,651
739
5,941
14,301
5,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
5,876
653
2,829
7,795
2,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 0
5,976
664
2,442
7,710
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 3
8,983
998
14,875
6,567
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Gazereal
Ah Puch
14
4 / 1 / 11
8,243
916
11,903
8,689
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 0 / 9
7,870
874
6,130
5,494
1,972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
Ipsyc
Sol
16
8 / 0 / 3
9,412
1,046
15,849
8,374
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Martwinand
Cernunnos
14
2 / 2 / 8
7,949
883
4,878
6,517
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
30
30
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
Sun Wukong
DipsyBach
Sun Wukong
1
5
3
0.5
W
Ah Puch
Gazereal
Ah Puch
4
1
11
9.5
W
3
0
9
7.5
W
Sol
Ipsyc
Sol
8
0
3
9.5
L
1
9
1
0.17
W
Cernunnos
Martwinand
Cernunnos
2
2
8
3
L
Poseidon
MunchMawr
Poseidon
1
6
2
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
53,635
61,133
Taken
35,641
35,310
Mitigated
19,358
4,180
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,875
3,158
0
777
6,567
2,611
0
3,740
2,754
0
27,524
L
Sun Wukong
DipsyBach
Sun Wukong
5,729
821
0
1,441
13,741
11,630
135
7,173
6,468
0
12,498
W
Ah Puch
Gazereal
Ah Puch
11,903
798
0
3,735
8,689
8,744
0
2,255
6,294
29,856
0
W
6,130
2,414
0
2,373
5,494
1,972
287
1,668
3,640
12,067
0
W
Sol
Ipsyc
Sol
15,849
6,218
0
4,257
8,374
3,485
4,511
1,687
6,507
47,189
4,670
L
3,150
1,200
189
671
17,586
12,801
0
8,258
8,986
9,863
0
W
Cernunnos
Martwinand
Cernunnos
4,878
2,408
264
1,207
6,517
2,546
3,273
2,183
4,211
0
21,782
L
Poseidon
MunchMawr
Poseidon
5,941
1,105
194
1,073
14,301
5,767
0
7,735
6,259
16,277
0
L
2,829
1,248
0
9
7,795
2,625
0
4,877
2,894
0
9,552
L
2,442
685
469
134
7,710
2,487
203
3,334
4,291
7,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
42,457
78
Minions Killed
195
0
Camps Cleared
0
713,160
Distance Traveled
927,715
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,983
998
36
4
0
194,341
1
L
Sun Wukong
7,373
819
14
2
0
192,211
0
W
Ah Puch
8,243
916
37
4
0
188,094
1
W
Freya
7,870
874
8
1
0
195,025
0
W
Sol
9,412
1,046
80
9
0
178,104
2
L
Ymir
7,317
813
11
1
0
144,734
1
W
Cernunnos
7,949
883
34
4
0
172,151
1
L
Poseidon
6,651
739
25
3
0
159,155
2
L
Ah Muzen Cab
5,876
653
16
2
0
109,101
0
L
Ra
5,976
664
12
1
0
107,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role