Player Matchup

Erlang Shen
Erlang Shen
AlwaysBackToOne
Erlang Shen
Level 81
God Stats
3W - 1L
1,753 SR
Queue Stats
76W - 82L
1,596 Elo+
Party 3
Arachne
Arachne
Iceebreeze
Arachne
Level 75
God Stats
37W - 23L
1,537 SR
Queue Stats
69W - 76L
1,596 Elo+
Party 3
Chiron
Chiron
KingChrriss
Chiron
Level 108
God Stats
18W - 2L
1,635 SR
Queue Stats
20W - 7L
1,500 Elo+
Solo
Ganesha
Ganesha
RotS Akira
Ganesha
Level 106
God Stats
4W - 2L
1,485 SR
Queue Stats
196W - 217L
1,507 Elo+
Solo
Discordia
Discordia
nasty_nate533
Discordia
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 133L
1,534 Elo+
Solo
Team Averages
Level 100
1,582 SR
1,547 Elo+

VS

Team Averages
Level 89
1,523 SR
1,504 Elo+
Ravana
Ravana
InevetabIe
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,534 Elo+
Party 1
Chernobog
Chernobog
Kuzn3tz_
Chernobog
Level 64
God Stats
14W - 9L
1,627 SR
Queue Stats
500W - 505L
1,571 Elo+
Party 2
Ymir
Ymir
ThatTidzey
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,536 Elo+
Solo
Cerberus
Cerberus
X-_-MirroX-_-X
Cerberus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 392L
1,363 Elo+
Party 2
Osiris
Osiris
XCurie
Osiris
Level 106
God Stats
5W - 5L
1,486 SR
Queue Stats
24W - 22L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlwaysBackToOne
Erlang Shen
11
0 / 2 / 2
6,378
491
4,222
6,170
4,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Iceebreeze
Arachne
11
6 / 3 / 6
7,259
558
10,747
10,752
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
14
8 / 1 / 1
8,324
640
6,199
6,681
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
RotS Akira
Ganesha
10
0 / 2 / 8
5,899
454
3,681
6,605
2,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
nasty_nate533
Discordia
12
2 / 1 / 5
7,309
562
8,870
5,184
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
InevetabIe
Ravana
11
1 / 2 / 5
6,613
509
5,470
8,165
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chernobog
Kuzn3tz_
Chernobog
11
4 / 5 / 1
6,898
531
5,459
7,885
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
5,793
446
2,509
13,112
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
11
2 / 4 / 3
6,438
495
4,102
9,910
3,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
XCurie
Osiris
12
2 / 0 / 0
7,450
573
4,763
7,661
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
9
9
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlwaysBackToOne
Erlang Shen
0
2
2
0.5
W
Arachne
Iceebreeze
Arachne
6
3
6
3
L
Ravana
InevetabIe
Ravana
1
2
5
1.75
W
Chiron
8
1
1
8.5
L
Chernobog
Kuzn3tz_
Chernobog
4
5
1
0.9
W
Ganesha
RotS Akira
Ganesha
0
2
8
2
L
0
5
1
0.1
L
Cerberus
2
4
3
0.88
L
Osiris
XCurie
Osiris
2
0
0
2
W
Discordia
nasty_nate533
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
22,303
35,392
Taken
46,733
14,089
Mitigated
20,239
12,743
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlwaysBackToOne
Erlang Shen
4,222
2,548
0
1,008
6,170
4,365
520
0
6,170
0
27,313
W
Arachne
Iceebreeze
Arachne
10,747
6,446
0
3,480
10,752
3,977
0
1,862
8,690
0
37,226
L
Ravana
InevetabIe
Ravana
5,470
1,466
0
4,204
8,165
2,665
0
1,960
6,039
0
36,254
W
Chiron
6,199
3,170
558
3,994
6,681
2,153
1,828
921
5,760
0
56,344
L
Chernobog
Kuzn3tz_
Chernobog
5,459
2,623
0
1,743
7,885
2,407
0
1,090
6,755
0
34,336
W
Ganesha
RotS Akira
Ganesha
3,681
446
144
1,194
6,605
2,495
602
1,574
5,031
17,665
0
L
2,509
759
187
1,640
13,112
6,882
0
4,435
8,563
21,182
0
L
Cerberus
4,102
130
0
3,242
9,910
3,935
0
4,370
5,164
29,368
0
L
Osiris
XCurie
Osiris
4,763
2,857
0
5,053
7,661
4,350
268
0
7,661
0
37,315
W
Discordia
nasty_nate533
Discordia
8,870
1,393
29
2,336
5,184
1,099
0
2,254
2,930
42,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
33,192
333
Minions Killed
350
0
Camps Cleared
0
1,149,295
Distance Traveled
1,199,974
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,378
491
68
5
0
198,609
1
W
Arachne
7,259
558
51
4
0
267,019
1
L
Ravana
6,613
509
66
5
0
254,050
0
W
Chiron
8,324
640
122
9
0
222,727
5
L
Chernobog
6,898
531
61
5
0
227,091
2
W
Ganesha
5,899
454
12
1
0
226,636
1
L
Ymir
5,793
446
36
3
0
242,981
4
L
Cerberus
6,438
495
97
7
0
241,029
1
L
Osiris
7,450
573
90
7
0
234,823
1
W
Discordia
7,309
562
80
6
0
234,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role