Player Matchup

Horus
Horus
Pantteri46
Horus
Level 29
God Stats
3W - 2L
1,761 SR
Queue Stats
48W - 50L
1,511 Elo+
Party 1
Sol
Sol
Penq98
Sol
Level 153
God Stats
2W - 1L
1,733 SR
Queue Stats
13W - 15L
1,592 Elo+
Party 1
Fenrir
Fenrir
RetuKettu
Fenrir
Level 135
God Stats
6W - 3L
1,625 SR
Queue Stats
60W - 63L
1,550 Elo+
Party 1
Osiris
Osiris
jkuu213
Osiris
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 129L
1,499 Elo+
Party 1
Poseidon
Poseidon
sarora
Poseidon
Level 158
God Stats
5W - 1L
1,591 SR
Queue Stats
93W - 74L
1,507 Elo+
Party 1
Team Averages
Level 127
1,642 SR
1,532 Elo+

VS

Team Averages
Level 31
1,634 SR
1,465 Elo+
Set
Set
SOKARCA97
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
SupriseFU
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 2
Ra
Ra
Vaspoml
Ra
Level 6
God Stats
4W - 2L
1,748 SR
Queue Stats
6W - 12L
1,521 Elo+
Party 2
Odin
Odin
felsefe6999
Odin
Level 8
God Stats
2W - 1L
1,817 SR
Queue Stats
2W - 4L
1,521 Elo+
Party 2
Zeus
Zeus
visiond
Zeus
Level 81
God Stats
2W - 6L
1,604 SR
Queue Stats
20W - 34L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 2 / 4
5,245
525
1,657
5,464
4,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Penq98
Sol
10
3 / 2 / 4
5,945
595
5,279
4,777
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
RetuKettu
Fenrir
11
8 / 1 / 4
6,949
695
6,876
6,942
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
jkuu213
Osiris
13
7 / 0 / 1
7,505
751
5,180
5,896
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
sarora
Poseidon
13
6 / 0 / 3
7,337
734
5,396
5,843
1,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,873
587
3,892
8,247
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SupriseFU
Heimdallr
8
1 / 4 / 2
4,704
470
3,071
4,948
1,434
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 7 / 0
4,551
455
2,764
5,899
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,481
448
226
6,251
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
visiond
Zeus
9
2 / 5 / 0
5,333
533
3,290
6,105
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
25
Kills
5
5
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
4
1.5
W
Sol
Penq98
Sol
3
2
4
2.5
W
Fenrir
RetuKettu
Fenrir
8
1
4
10
L
2
5
0
0.4
L
Heimdallr
SupriseFU
Heimdallr
1
4
2
0.5
L
0
7
0
0
L
0
4
0
0
W
Osiris
jkuu213
Osiris
7
0
1
7.5
W
Poseidon
sarora
Poseidon
6
0
3
7.5
L
Zeus
visiond
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
13,243
28,922
Taken
31,450
13,674
Mitigated
8,739
13,350
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,657
693
626
1,796
5,464
4,261
256
396
5,068
0
9,165
W
Sol
Penq98
Sol
5,279
2,378
0
1,468
4,777
1,686
2,434
78
4,699
35,379
5,128
W
Fenrir
RetuKettu
Fenrir
6,876
1,575
0
3,085
6,942
2,334
0
1,340
5,506
0
29,407
L
3,892
1,934
0
406
8,247
2,392
0
983
7,264
0
25,165
L
Heimdallr
SupriseFU
Heimdallr
3,071
1,727
0
450
4,948
1,434
0
2,986
1,962
0
22,424
L
2,764
165
130
701
5,899
1,688
0
2,641
3,258
20,416
0
L
226
55
0
636
6,251
2,084
0
2,913
3,338
0
5,658
W
Osiris
jkuu213
Osiris
5,180
1,511
73
2,408
5,896
3,656
0
2,169
3,687
0
37,746
W
Poseidon
sarora
Poseidon
5,396
1,276
0
3,894
5,843
1,737
186
1,753
3,908
50,688
1,042
L
Zeus
visiond
Zeus
3,290
153
0
1,410
6,105
1,141
0
499
5,606
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
24,942
335
Minions Killed
196
0
Camps Cleared
0
1,034,121
Distance Traveled
891,749
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,245
525
15
2
0
221,664
0
W
Sol
5,945
595
87
9
0
183,277
0
W
Fenrir
6,949
695
55
6
0
212,727
2
L
Set
5,873
587
56
6
0
195,510
3
L
Heimdallr
4,704
470
42
4
0
178,494
1
L
Ra
4,551
455
38
4
0
176,708
4
L
Odin
4,481
448
11
1
0
174,981
3
W
Osiris
7,505
751
75
8
0
222,247
3
W
Poseidon
7,337
734
103
10
0
194,206
2
L
Zeus
5,333
533
49
5
0
166,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role