Player Matchup

Yemoja
Yemoja
BiPolarScoe
Yemoja
Level 157
God Stats
18W - 28L
1,546 SR
Queue Stats
422W - 451L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
MINI_ear
Gilgamesh
Level 59
God Stats
0W - 2L
1,293 SR
Queue Stats
38W - 42L
1,330 Elo+
Solo
Chiron
Chiron
SH_Holmes1
Chiron
Level 85
God Stats
33W - 34L
1,577 SR
Queue Stats
116W - 103L
1,354 Elo+
Solo
Thanatos
Thanatos
ivancr93
Thanatos
Level 68
God Stats
5W - 9L
1,469 SR
Queue Stats
83W - 76L
1,463 Elo+
Party 2
Scylla
Scylla
maxfly98
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,391 Elo+

VS

Team Averages
Level 66
1,332 SR
1,412 Elo+
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FAQ_YOUx22
Bellona
Level 66
God Stats
12W - 10L
1,280 SR
Queue Stats
242W - 263L
1,468 Elo+
Solo
Ra
Ra
Omar3125
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,397 Elo+
Party 1
Osiris
Osiris
Sonic_Mit_Pump
Osiris
Level 16
God Stats
1W - 2L
1,167 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 1
Sol
Sol
Thecrazyscott21
Sol
Level 51
God Stats
27W - 41L
1,215 SR
Queue Stats
53W - 78L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 0 / 1
3,869
645
834
1,209
354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MINI_ear
Gilgamesh
6
0 / 0 / 0
3,455
576
1,158
2,703
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
SH_Holmes1
Chiron
1
0 / 0 / 0
1,137
190
0
0
0
Thanatos
ivancr93
Thanatos
8
2 / 0 / 0
4,436
739
639
4,214
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
maxfly98
Scylla
6
0 / 1 / 0
3,644
607
403
2,563
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 0 / 0
4,013
669
1,808
3,807
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
FAQ_YOUx22
Bellona
7
0 / 0 / 0
4,138
690
1,384
2,336
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
3,694
616
752
1,059
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,380
563
210
2,551
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
3,145
524
413
813
170
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
0
1
L
Yemoja
0
0
1
0.5
W
Bellona
FAQ_YOUx22
Bellona
0
0
0
0
L
Gilgamesh
MINI_ear
Gilgamesh
0
0
0
0
W
0
1
1
0.5
L
Chiron
SH_Holmes1
Chiron
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Thanatos
ivancr93
Thanatos
2
0
0
2
L
Scylla
maxfly98
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,034
Damage
4,567
10,689
Taken
10,566
2,976
Mitigated
4,491
5,866
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,808
678
0
816
3,807
1,105
0
73
3,734
0
19,206
L
Yemoja
834
88
443
277
1,209
354
0
210
999
9,637
0
W
Bellona
FAQ_YOUx22
Bellona
1,384
251
0
973
2,336
1,586
240
0
2,336
0
16,205
L
Gilgamesh
MINI_ear
Gilgamesh
1,158
184
0
466
2,703
795
0
0
2,703
0
10,735
W
752
44
24
75
1,059
277
0
311
698
14,622
0
L
Chiron
SH_Holmes1
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
210
0
0
835
2,551
1,353
0
543
2,008
0
10,233
W
413
0
0
153
813
170
0
260
553
7,886
0
L
Thanatos
ivancr93
Thanatos
639
133
57
3,906
4,214
1,197
0
324
3,890
0
17,026
L
Scylla
maxfly98
Scylla
403
86
0
717
2,563
630
0
631
1,932
12,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,541
Gold Earned
18,370
105
Minions Killed
144
0
Camps Cleared
0
472,832
Distance Traveled
611,668
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,013
669
37
6
0
144,507
1
L
Yemoja
3,869
645
15
3
0
96,298
1
W
Bellona
4,138
690
45
8
0
120,174
1
L
Gilgamesh
3,455
576
19
3
0
112,300
1
W
Ra
3,694
616
28
5
0
124,452
0
L
Chiron
1,137
190
0
0
0
0
0
W
Osiris
3,380
563
28
5
0
114,462
1
W
Sol
3,145
524
6
1
0
108,073
1
L
Thanatos
4,436
739
45
8
0
146,022
0
L
Scylla
3,644
607
26
4
0
118,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role