Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Matheuz_02
Izanami
Level 31
God Stats
3W - 8L
1,212 SR
Queue Stats
3W - 8L
1,055 Elo+
Solo
Merlin
Merlin
Mr_Sebek
Merlin
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 52L
1,522 Elo+
Solo
Team Averages
Level 82
1,404 SR
1,359 Elo+

VS

Team Averages
Level 141
1,481 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
Amendiel
Kumbhakarna
Level 119
God Stats
5W - 3L
1,624 SR
Queue Stats
196W - 272L
1,392 Elo+
Solo
Charybdis
Charybdis
CubanYork
Charybdis
Level 160
God Stats
32W - 34L
1,420 SR
Queue Stats
348W - 506L
1,395 Elo+
Solo
Scylla
Scylla
TheGladGator
Scylla
Level 144
God Stats
22W - 19L
1,398 SR
Queue Stats
420W - 442L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 5
9,550
597
12,622
21,970
14,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Matheuz_02
Izanami
15
3 / 5 / 2
10,345
647
9,298
12,197
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Mr_Sebek
Merlin
14
3 / 6 / 4
10,156
635
10,094
9,995
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amendiel
Kumbhakarna
16
1 / 3 / 15
10,756
672
7,745
19,683
21,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
CubanYork
Charybdis
16
3 / 2 / 7
10,947
684
9,260
11,580
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
12 / 2 / 2
12,644
790
19,711
7,284
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
5
0.7
W
Kumbhakarna
Amendiel
Kumbhakarna
1
3
15
2.83
W
Charybdis
CubanYork
Charybdis
3
2
7
3.25
L
Izanami
Matheuz_02
Izanami
3
5
2
0.8
L
Merlin
Mr_Sebek
Merlin
3
6
4
0.83
W
Scylla
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
36,716
44,162
Taken
38,547
20,352
Mitigated
27,513
10,198
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,622
1,373
546
7,454
21,970
14,500
36
12,375
9,065
0
33,270
W
Kumbhakarna
Amendiel
Kumbhakarna
7,745
971
0
421
19,683
21,280
52
4,513
14,664
21,658
0
W
Charybdis
CubanYork
Charybdis
9,260
5,281
0
3,737
11,580
3,883
1,544
2,803
8,489
0
40,295
L
Izanami
Matheuz_02
Izanami
9,298
5,399
115
1,388
12,197
3,385
988
9,109
3,002
0
35,137
L
Merlin
Mr_Sebek
Merlin
10,094
773
0
695
9,995
2,467
0
5,868
3,997
25,056
0
W
Scylla
19,711
551
0
750
7,284
2,350
1,498
2,419
4,641
51,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
34,347
151
Minions Killed
165
6
Camps Cleared
9
752,468
Distance Traveled
816,341
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,550
597
55
3
1
279,139
6
W
Kumbhakarna
10,756
672
21
1
0
276,734
4
W
Charybdis
10,947
684
68
4
6
258,655
6
L
Izanami
10,345
647
46
3
2
236,848
0
L
Merlin
10,156
635
50
3
3
236,481
3
W
Scylla
12,644
790
76
5
3
280,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role