Player Matchup

Nox
Nox
TheOzy433
Nox
Level 129
God Stats
2W - 1L
1,442 SR
Queue Stats
6W - 9L
1,681 Elo+
Party 3
Cthulhu
Cthulhu
UrMomsgouch
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 2
Chernobog
Chernobog
Windfall103
Chernobog
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 2
Kali
Kali
YodaSnipez
Kali
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
255W - 257L
1,504 Elo+
Solo
Medusa
Medusa
angelito2907
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 45
1,488 SR
1,419 Elo+

VS

Team Averages
Level 27
1,516 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deneides
Ah Muzen Cab
Level 25
God Stats
84W - 101L
1,514 SR
Queue Stats
229W - 255L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Ekamv
Baron Samedi
Level 8
God Stats
2W - 3L
1,264 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 1
Merlin
Merlin
Juckeroni
Merlin
Level 21
God Stats
5W - 5L
1,518 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Slenderman5020
Baba Yaga
Level 38
God Stats
3W - 2L
1,545 SR
Queue Stats
19W - 25L
1,380 Elo+
Party 1
Osiris
Osiris
goldeneye5000
Osiris
Level 42
God Stats
0W - 1L
1,740 SR
Queue Stats
19W - 29L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,492
772
8,785
7,284
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
UrMomsgouch
Cthulhu
15
0 / 1 / 17
8,394
763
8,468
14,741
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Windfall103
Chernobog
16
11 / 0 / 6
9,660
878
15,775
8,661
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 7
9,385
853
9,600
11,466
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
0 / 1 / 7
7,622
693
2,881
6,422
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deneides
Ah Muzen Cab
12
0 / 4 / 2
7,023
638
7,720
8,617
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Ekamv
Baron Samedi
12
1 / 5 / 0
7,043
640
2,925
9,904
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Juckeroni
Merlin
14
1 / 6 / 1
7,495
681
10,837
9,235
2,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Slenderman5020
Baba Yaga
13
0 / 5 / 1
7,002
637
7,843
10,482
2,809
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 2
7,093
645
6,832
13,586
11,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
23
Kills
2
2
Deaths
23
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Deneides
Ah Muzen Cab
0
4
2
0.25
L
Baron Samedi
Ekamv
Baron Samedi
1
5
0
0.2
L
Merlin
Juckeroni
Merlin
1
6
1
0.25
L
Baba Yaga
Slenderman5020
Baba Yaga
0
5
1
0.1
W
5
0
7
8.5
W
Cthulhu
UrMomsgouch
Cthulhu
0
1
17
8.5
W
Chernobog
Windfall103
Chernobog
11
0
6
14
W
7
0
7
10.5
W
Medusa
0
1
7
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
36,157
48,574
Taken
51,824
22,739
Mitigated
21,769
15,373
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Deneides
Ah Muzen Cab
7,720
3,097
156
2,122
8,617
2,316
612
2,470
6,116
0
21,288
L
Baron Samedi
Ekamv
Baron Samedi
2,925
463
160
2,045
9,904
2,762
252
2,202
7,553
15,486
0
L
Merlin
Juckeroni
Merlin
10,837
244
96
577
9,235
2,642
62
3,369
5,640
25,343
0
L
Baba Yaga
Slenderman5020
Baba Yaga
7,843
863
414
2,557
10,482
2,809
405
2,280
8,143
20,589
0
W
8,785
307
0
692
7,284
2,825
788
2,888
4,396
21,477
0
W
Cthulhu
UrMomsgouch
Cthulhu
8,468
571
121
5,731
14,741
9,254
370
7,869
6,872
19,479
0
W
Chernobog
Windfall103
Chernobog
15,775
8,003
0
2,273
8,661
3,262
1,526
4,993
3,668
0
29,047
W
9,600
4,426
0
6,556
11,466
4,944
0
2,543
8,923
0
37,203
W
Medusa
2,881
1,008
0
0
6,422
2,454
2,263
3,312
3,110
0
15,875
L
6,832
573
578
2,546
13,586
11,240
252
6,093
7,119
0
9,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
35,656
172
Minions Killed
137
0
Camps Cleared
0
1,175,879
Distance Traveled
1,009,753
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,023
638
38
3
0
168,330
0
L
Baron Samedi
7,043
640
25
2
0
195,923
4
L
Merlin
7,495
681
34
3
0
210,678
3
L
Baba Yaga
7,002
637
33
3
0
196,323
3
W
Nox
8,492
772
34
3
0
242,597
0
W
Cthulhu
8,394
763
17
2
0
237,559
1
W
Chernobog
9,660
878
34
3
0
245,995
0
W
Kali
9,385
853
49
4
0
258,209
3
W
Medusa
7,622
693
38
3
0
191,519
0
L
Osiris
7,093
645
7
1
0
238,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role