Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrolyGhost
Cthulhu
Level 89
God Stats
22W - 20L
1,450 SR
Queue Stats
46W - 51L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Hinderi
Nu Wa
Level 118
God Stats
12W - 9L
1,248 SR
Queue Stats
260W - 276L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
krauser20
Morgan Le Fay
Level 75
God Stats
1W - 6L
1,241 SR
Queue Stats
45W - 36L
1,617 Elo+
Solo
Team Averages
Level 108
1,388 SR
1,478 Elo+

VS

Team Averages
Level 101
1,514 SR
1,537 Elo+
Nox
Nox
MichelleWolfy
Nox
Level 108
God Stats
17W - 18L
1,500 SR
Queue Stats
237W - 251L
1,505 Elo+
Solo
Bakasura
Bakasura
enotsekim
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,578 Elo+
Solo
Skadi
Skadi
helloagainshanna
Skadi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
iclammy
Kuzenbo
Level 101
God Stats
68W - 58L
1,572 SR
Queue Stats
358W - 336L
1,585 Elo+
Solo
Agni
Agni
xPhoenix03
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 8 / 8
9,711
1,214
9,846
16,896
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
14
3 / 5 / 3
9,305
1,163
6,452
15,982
12,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
BrolyGhost
Cthulhu
13
0 / 0 / 0
7,380
923
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Hinderi
Nu Wa
14
2 / 4 / 6
9,087
1,136
7,638
6,086
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
krauser20
Morgan Le Fay
16
3 / 1 / 6
10,191
1,274
11,208
9,011
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,485
1,186
7,567
3,300
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
enotsekim
Bakasura
15
1 / 3 / 10
8,784
1,098
2,952
7,891
2,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 2 / 8
11,122
1,390
13,364
6,609
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
iclammy
Kuzenbo
15
4 / 1 / 10
9,897
1,237
8,076
11,159
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 10
9,531
1,191
11,394
9,257
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
11
Kills
18
18
Deaths
11
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
8
8
0.88
L
Tyr
 
Tyr
3
5
3
0.9
L
Cthulhu
BrolyGhost
Cthulhu
0
0
0
0
L
Nu Wa
Hinderi
Nu Wa
2
4
6
1.25
W
3
0
9
7.5
W
Bakasura
enotsekim
Bakasura
1
3
10
2
W
8
2
8
6
W
Kuzenbo
iclammy
Kuzenbo
4
1
10
9
L
Morgan Le Fay
krauser20
Morgan Le Fay
3
1
6
6
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
43,353
47,975
Taken
38,216
24,597
Mitigated
18,070
5,918
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,846
7,581
0
1,927
16,896
6,682
0
6,358
9,958
0
14,659
L
Tyr
 
Tyr
6,452
560
0
1,969
15,982
12,712
0
9,317
6,126
0
18,204
L
Cthulhu
BrolyGhost
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Hinderi
Nu Wa
7,638
1,678
0
77
6,086
2,083
0
4,657
1,325
22,943
0
W
7,567
353
0
194
3,300
1,081
0
2,278
927
19,710
0
W
Bakasura
enotsekim
Bakasura
2,952
2,074
0
748
7,891
2,952
0
4,107
3,324
0
5,388
W
13,364
7,708
0
0
6,609
2,115
0
1,898
3,776
0
37,812
W
Kuzenbo
iclammy
Kuzenbo
8,076
2,664
0
3,275
11,159
9,009
0
7,043
3,996
14,668
0
L
Morgan Le Fay
krauser20
Morgan Le Fay
11,208
424
237
1,708
9,011
3,120
0
6,024
2,893
44,130
0
W
11,394
1,236
210
1,582
9,257
2,913
0
3,520
5,257
33,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
48,819
155
Minions Killed
172
5
Camps Cleared
7
588,451
Distance Traveled
788,177
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,711
1,214
28
4
1
162,062
0
L
Tyr
9,305
1,163
25
3
2
153,830
1
L
Cthulhu
7,380
923
0
0
0
880
0
L
Nu Wa
9,087
1,136
19
2
1
115,226
0
W
Nox
9,485
1,186
30
4
0
151,610
3
W
Bakasura
8,784
1,098
10
1
1
179,526
0
W
Skadi
11,122
1,390
57
7
5
149,777
3
W
Kuzenbo
9,897
1,237
8
1
0
162,971
0
L
Morgan Le Fay
10,191
1,274
83
10
1
156,453
1
W
Agni
9,531
1,191
67
8
1
144,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role