Player Matchup

Medusa
Medusa
Crashehrman
Medusa
Level 5
God Stats
0W - 2L
1,902 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Poseidon781
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,433 Elo+
Party 3
Amaterasu
Amaterasu
S3DaX_Camaron_-_
Amaterasu
Level 106
God Stats
6W - 4L
1,679 SR
Queue Stats
235W - 212L
1,530 Elo+
Party 3
Osiris
Osiris
WRainbow6
Osiris
Level 124
God Stats
1W - 2L
1,563 SR
Queue Stats
21W - 21L
1,760 Elo+
Party 2
Atlas
Atlas
heqra
Atlas
Level 140
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 11L
1,916 Elo+
Party 2
Team Averages
Level 88
1,585 SR
1,628 Elo+

VS

Team Averages
Level 84
1,563 SR
1,673 Elo+
Bakasura
Bakasura
Alx2799
Bakasura
Level 123
God Stats
3W - 0L
1,865 SR
Queue Stats
78W - 91L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Angielewd
Zhong Kui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 5L
1,926 Elo+
Party 1
Sun Wukong
Sun Wukong
Arusity
Sun Wukong
Level 156
God Stats
1W - 0L
1,502 SR
Queue Stats
141W - 116L
1,517 Elo+
Solo
Izanami
Izanami
J95 Th3 Truth
Izanami
Level 33
God Stats
112W - 96L
1,450 SR
Queue Stats
373W - 397L
1,507 Elo+
Solo
Bastet
Bastet
VertIsThicc
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 6L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 8 / 1
5,160
469
2,545
8,510
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,464
588
3,205
5,836
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
11
1 / 1 / 1
6,211
565
2,847
5,930
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
WRainbow6
Osiris
11
1 / 4 / 0
6,454
587
5,948
8,884
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
heqra
Atlas
8
1 / 3 / 0
5,290
481
2,357
8,578
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alx2799
Bakasura
12
4 / 0 / 3
6,997
636
3,494
6,355
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Angielewd
Zhong Kui
13
3 / 1 / 1
7,156
651
5,278
5,149
3,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Arusity
Sun Wukong
12
2 / 1 / 2
6,656
605
2,560
5,736
4,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
12
7 / 2 / 2
7,519
684
8,252
5,332
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
3 / 0 / 10
7,072
643
7,969
9,033
3,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
19
19
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alx2799
Bakasura
4
0
3
5.5
W
Zhong Kui
Angielewd
Zhong Kui
3
1
1
3.5
W
Sun Wukong
Arusity
Sun Wukong
2
1
2
3
L
Medusa
0
8
1
0.06
W
Izanami
7
2
2
4
L
1
3
0
0.33
L
Amaterasu
1
1
1
1.5
W
Bastet
3
0
10
8
L
Osiris
WRainbow6
Osiris
1
4
0
0.25
L
Atlas
heqra
Atlas
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
27,553
37,738
Taken
31,605
19,812
Mitigated
15,751
7,613
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alx2799
Bakasura
3,494
2,341
0
1,910
6,355
2,781
0
245
6,110
0
25,674
W
Zhong Kui
Angielewd
Zhong Kui
5,278
1,212
0
2,174
5,149
3,517
778
1,470
3,679
44,630
5,219
W
Sun Wukong
Arusity
Sun Wukong
2,560
1,077
0
2,882
5,736
4,219
0
0
5,736
0
31,346
L
Medusa
2,545
1,666
0
955
8,510
1,450
0
0
8,490
0
20,529
W
Izanami
8,252
5,669
0
2,090
5,332
1,606
624
841
4,491
0
50,290
L
3,205
626
28
1,443
5,836
1,891
0
1,677
4,159
45,395
0
L
Amaterasu
2,847
772
0
276
5,930
2,486
0
1,162
4,637
0
37,142
W
Bastet
7,969
2,686
309
4,321
9,033
3,628
0
3,006
6,027
0
27,935
L
Osiris
WRainbow6
Osiris
5,948
3,381
0
2,830
8,884
8,136
0
621
7,729
0
44,272
L
Atlas
heqra
Atlas
2,357
990
24
2,057
8,578
5,849
0
1,449
7,059
16,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
35,400
344
Minions Killed
388
0
Camps Cleared
0
1,059,208
Distance Traveled
1,125,031
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,997
636
69
6
0
263,223
1
W
Zhong Kui
7,156
651
107
10
0
202,939
5
W
Sun Wukong
6,656
605
76
7
0
218,803
4
L
Medusa
5,160
469
40
4
0
207,588
0
W
Izanami
7,519
684
99
9
0
199,163
0
L
Ra
6,464
588
88
8
0
202,823
3
L
Amaterasu
6,211
565
94
9
0
266,083
3
W
Bastet
7,072
643
37
3
0
240,903
7
L
Osiris
6,454
587
101
9
0
170,048
4
L
Atlas
5,290
481
21
2
0
212,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role