Player Matchup

Sol
Sol
DraconianPlays
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 138L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Tahrosai
Gilgamesh
Level 29
God Stats
11W - 13L
1,545 SR
Queue Stats
113W - 99L
1,490 Elo+
Party 2
Poseidon
Poseidon
hovelkit
Poseidon
Level 28
God Stats
4W - 4L
1,660 SR
Queue Stats
8W - 8L
1,687 Elo+
Party 2
Team Averages
Level 61
1,568 SR
1,582 Elo+

VS

Team Averages
Level 55
1,500 SR
1,522 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LeDindon
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,533 Elo+
Party 1
Hachiman
Hachiman
OlmO
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
9,265
927
13,218
8,531
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tahrosai
Gilgamesh
13
7 / 3 / 12
9,445
945
7,939
10,707
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
hovelkit
Poseidon
14
10 / 3 / 9
9,724
972
11,406
6,050
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 6 / 4
7,999
800
5,049
15,590
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 8 / 5
6,736
674
5,900
8,904
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
OlmO
Hachiman
9
3 / 11 / 4
7,015
702
5,876
12,484
3,088
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
8
8
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
4
1
W
8
2
8
6
L
1
8
5
0.44
L
Hachiman
OlmO
Hachiman
3
11
4
0.45
W
Gilgamesh
Tahrosai
Gilgamesh
7
3
12
4.33
W
Poseidon
hovelkit
Poseidon
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
16,825
25,288
Taken
36,978
13,981
Mitigated
20,694
8,320
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,049
1,202
200
3,651
15,590
12,098
0
10,595
4,995
5,266
9,137
W
13,218
6,939
0
4,037
8,531
2,663
1,741
2,662
5,869
46,708
0
L
5,900
1,494
513
1,399
8,904
5,508
0
4,629
4,275
18,956
0
L
Hachiman
OlmO
Hachiman
5,876
3,332
273
735
12,484
3,088
0
9,402
3,082
0
13,796
W
Gilgamesh
Tahrosai
Gilgamesh
7,939
3,237
192
2,139
10,707
9,441
265
3,679
7,028
0
20,249
W
Poseidon
hovelkit
Poseidon
11,406
2,106
102
1,850
6,050
1,877
264
1,146
4,904
20,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
21,750
116
Minions Killed
58
8
Camps Cleared
1
537,328
Distance Traveled
415,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,999
800
16
2
0
159,030
1
W
Sol
9,265
927
65
7
7
159,382
1
L
Ra
6,736
674
23
2
1
125,789
3
L
Hachiman
7,015
702
19
2
0
131,142
0
W
Gilgamesh
9,445
945
25
3
1
188,311
2
W
Poseidon
9,724
972
26
3
0
189,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role