Player Matchup

Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ADDx_Psycho
Neith
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
BigE829-
Da Ji
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 60L
1,543 Elo+
Party 1
Chaac
Chaac
HoneyBadger7513
Chaac
Level 125
God Stats
6W - 2L
1,644 SR
Queue Stats
174W - 210L
1,492 Elo+
Party 1
Chronos
Chronos
Mags-StoppedJoke
Chronos
Level 125
God Stats
3W - 2L
1,503 SR
Queue Stats
159W - 187L
1,442 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,495 Elo+

VS

Team Averages
Level 89
1,494 SR
1,443 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AleksisIvanov
Heimdallr
Level 62
God Stats
35W - 40L
1,459 SR
Queue Stats
55W - 54L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
Arturito junior
The Morrigan
Level 88
God Stats
5W - 7L
1,466 SR
Queue Stats
108W - 117L
1,417 Elo+
Party 2
Izanami
Izanami
sleepycosmonaut
Izanami
Level 99
God Stats
3W - 4L
1,510 SR
Queue Stats
176W - 173L
1,467 Elo+
Solo
Athena
Athena
valsmite
Athena
Level 125
God Stats
8W - 9L
1,534 SR
Queue Stats
162W - 175L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 5
5,399
540
2,484
6,852
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
6,042
604
4,246
2,201
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
BigE829-
Da Ji
9
3 / 0 / 0
5,900
590
1,525
4,804
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,595
660
1,794
4,040
2,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 0 / 6
6,014
601
4,911
4,566
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 4 / 1
4,444
444
2,061
6,832
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
AleksisIvanov
Heimdallr
8
0 / 1 / 0
4,740
474
1,723
4,126
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Arturito junior
The Morrigan
9
0 / 2 / 0
5,004
500
1,339
2,417
649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,792
479
2,581
4,693
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
valsmite
Athena
7
1 / 2 / 0
4,856
486
3,402
6,394
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
L
Thanatos
 
Thanatos
0
4
1
0.13
W
3
0
3
4.5
L
Heimdallr
AleksisIvanov
Heimdallr
0
1
0
0
L
The Morrigan
Arturito junior
The Morrigan
0
2
0
0
W
Da Ji
BigE829-
Da Ji
3
0
0
3
W
3
0
1
3.5
W
3
0
6
6
L
0
3
1
0.17
L
Athena
valsmite
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
11,106
22,463
Taken
24,462
8,762
Mitigated
7,853
9,095
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,484
612
0
1,826
6,852
3,298
0
1,734
5,118
10,214
2,754
L
Thanatos
 
Thanatos
2,061
253
0
3,627
6,832
1,817
0
1,432
5,400
0
14,834
W
4,246
1,366
0
1,293
2,201
568
1,212
580
1,621
0
32,381
L
Heimdallr
AleksisIvanov
Heimdallr
1,723
657
309
1,488
4,126
1,773
0
1,758
2,368
0
19,619
L
The Morrigan
Arturito junior
The Morrigan
1,339
649
60
170
2,417
649
240
296
2,121
21,336
892
W
Da Ji
BigE829-
Da Ji
1,525
326
0
2,274
4,804
1,304
0
474
4,330
0
28,205
W
1,794
273
0
1,935
4,040
2,541
0
621
3,419
0
34,524
W
4,911
1,609
0
1,767
4,566
1,051
0
792
3,774
23,177
0
L
2,581
1,873
0
1,248
4,693
1,016
0
784
3,909
0
25,277
L
Athena
valsmite
Athena
3,402
1,045
0
1,612
6,394
2,598
0
2,531
3,863
15,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
23,836
270
Minions Killed
223
0
Camps Cleared
0
1,046,703
Distance Traveled
844,731
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,399
540
18
2
0
213,761
2
L
Thanatos
4,444
444
38
4
0
149,956
14
W
Neith
6,042
604
73
7
0
186,736
2
L
Heimdallr
4,740
474
37
4
0
155,343
0
L
The Morrigan
5,004
500
62
6
0
178,587
3
W
Da Ji
5,900
590
52
5
0
229,998
0
W
Chaac
6,595
660
82
8
0
197,432
5
W
Chronos
6,014
601
45
5
0
218,776
2
L
Izanami
4,792
479
61
6
0
170,807
1
L
Athena
4,856
486
25
3
0
190,038
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role