Player Matchup

Izanami
Izanami
Artste1n
Izanami
Level 28
God Stats
1W - 2L
1,420 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Ganesha
Ganesha
BinHead4
Ganesha
Level 89
God Stats
28W - 20L
1,683 SR
Queue Stats
71W - 64L
1,503 Elo+
Solo
Thoth
Thoth
Calisthenics9
Thoth
Level 18
God Stats
10W - 26L
1,325 SR
Queue Stats
19W - 46L
1,277 Elo+
Party 2
Thor
Thor
dundja
Thor
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 170L
1,603 Elo+
Solo
Cernunnos
Cernunnos
er_nona
Cernunnos
Level 15
God Stats
2W - 7L
1,336 SR
Queue Stats
2W - 12L
1,208 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,385 Elo+

VS

Team Averages
Level 96
1,504 SR
1,385 Elo+
Bellona
Bellona
Certified D0N
Bellona
Level 119
God Stats
5W - 7L
1,606 SR
Queue Stats
9W - 17L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kid77S
Tsukuyomi
Level 152
God Stats
7W - 6L
1,180 SR
Queue Stats
45W - 59L
1,281 Elo+
Solo
Thoth
Thoth
Worst_-Support
Thoth
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 67L
1,330 Elo+
Party 1
Neith
Neith
ch-wrestler
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,462 Elo+
Party 1
Nike
Nike
zuchuboy19
Nike
Level 66
God Stats
8W - 10L
1,732 SR
Queue Stats
9W - 13L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artste1n
Izanami
15
4 / 7 / 5
9,135
703
7,375
12,997
5,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
BinHead4
Ganesha
16
1 / 3 / 5
9,766
751
6,985
15,775
20,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 7 / 4
8,069
621
3,138
9,626
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
dundja
Thor
17
7 / 3 / 3
10,245
788
13,047
13,884
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
er_nona
Cernunnos
14
0 / 5 / 3
8,111
624
2,946
6,793
1,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 0 / 4
11,368
874
7,438
9,499
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Kid77S
Tsukuyomi
16
4 / 7 / 8
10,300
792
8,654
12,012
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 13
10,280
791
16,113
8,677
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 8
10,393
799
9,294
8,080
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 10
11,463
882
7,987
10,435
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
12
Kills
25
25
Deaths
12
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
Artste1n
Izanami
4
7
5
0.93
L
Ganesha
BinHead4
Ganesha
1
3
5
1.17
L
0
7
4
0.29
W
Bellona
5
0
4
7
W
Tsukuyomi
Kid77S
Tsukuyomi
4
7
8
1.14
W
3
3
13
3.17
W
5
1
8
9
L
Thor
dundja
Thor
7
3
3
2.83
L
Cernunnos
er_nona
Cernunnos
0
5
3
0.3
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
49,486
59,075
Taken
48,703
36,247
Mitigated
28,669
4,671
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Artste1n
Izanami
7,375
3,559
0
650
12,997
5,045
0
1,154
11,600
0
29,989
L
Ganesha
BinHead4
Ganesha
6,985
209
0
873
15,775
20,011
0
4,491
10,877
29,488
0
L
3,138
184
0
0
9,626
3,299
0
2,388
7,091
16,885
0
W
Bellona
7,438
1,443
0
2,272
9,499
10,302
2,736
1,185
8,314
0
40,162
W
Tsukuyomi
Kid77S
Tsukuyomi
8,654
2,255
0
1,152
12,012
4,285
869
2,374
9,556
0
22,097
W
16,113
339
0
1,636
8,677
2,985
1,399
2,195
6,306
42,064
0
W
9,294
4,823
0
4,107
8,080
2,988
3,378
2,429
5,595
0
42,124
L
Thor
dundja
Thor
13,047
1,456
0
2,872
13,884
6,129
0
3,767
9,803
0
30,393
L
Cernunnos
er_nona
Cernunnos
2,946
1,340
51
225
6,793
1,763
0
4,146
2,537
0
14,801
W
7,987
705
0
2,557
10,435
8,109
911
1,532
8,809
0
23,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
53,804
195
Minions Killed
260
0
Camps Cleared
0
1,230,589
Distance Traveled
1,395,591
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,135
703
48
4
0
235,125
1
L
Ganesha
9,766
751
25
2
0
289,749
3
L
Thoth
8,069
621
26
2
0
237,082
0
W
Bellona
11,368
874
66
5
0
311,919
4
W
Tsukuyomi
10,300
792
35
3
0
282,073
0
W
Thoth
10,280
791
56
4
0
275,389
2
W
Neith
10,393
799
60
5
0
237,700
1
L
Thor
10,245
788
58
4
0
278,043
1
L
Cernunnos
8,111
624
38
3
0
190,590
0
W
Nike
11,463
882
43
3
0
288,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role