Player Matchup

Thor
Thor
Carlosnffc
Thor
Level 128
God Stats
4W - 3L
1,558 SR
Queue Stats
65W - 56L
1,515 Elo+
Party 1
Horus
Horus
ForenZics
Horus
Level 138
God Stats
2W - 0L
1,289 SR
Queue Stats
106W - 122L
1,447 Elo+
Party 1
Merlin
Merlin
Kenshiro
Merlin
Level 144
God Stats
8W - 1L
1,647 SR
Queue Stats
51W - 49L
1,628 Elo+
Party 2
Ares
Ares
NytewoIf
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 2
Chernobog
Chernobog
SwagomirYolowic
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,591 Elo+
Party 2
Team Averages
Level 115
1,499 SR
1,571 Elo+

VS

Team Averages
Level 134
1,599 SR
1,518 Elo+
Vulcan
Vulcan
Adryrojo
Vulcan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 85L
1,436 Elo+
Party 3
Ganesha
Ganesha
Ajufaifa
Ganesha
Level 110
God Stats
7W - 6L
1,858 SR
Queue Stats
54W - 67L
1,467 Elo+
Party 3
Mulan
Mulan
Jaucrafter
Mulan
Level 155
God Stats
7W - 10L
1,413 SR
Queue Stats
71W - 86L
1,611 Elo+
Party 3
Neith
Neith
PersanFSG
Neith
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
60W - 69L
1,396 Elo+
Party 3
Ratatoskr
Ratatoskr
mariobaby69
Ratatoskr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 22
15,864
588
13,365
30,427
34,874
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
ForenZics
Horus
20
20 / 3 / 13
16,948
628
25,420
26,604
17,916
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Kenshiro
Merlin
20
13 / 5 / 20
16,651
617
27,882
20,611
10,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
2 / 1 / 31
14,104
522
14,493
26,642
36,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
SwagomirYolowic
Chernobog
20
13 / 6 / 15
17,895
663
29,383
35,207
17,697
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adryrojo
Vulcan
18
2 / 14 / 2
12,355
458
17,629
21,149
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Ajufaifa
Ganesha
16
2 / 11 / 4
11,594
429
9,982
30,147
41,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
20
2 / 7 / 3
13,298
493
17,271
30,062
31,490
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
PersanFSG
Neith
19
5 / 9 / 4
12,806
474
23,103
21,535
7,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
mariobaby69
Ratatoskr
18
3 / 13 / 1
12,249
454
10,837
27,287
10,838
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
28
54
Kills
14
16
Deaths
54
101
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Adryrojo
Vulcan
2
14
2
0.21
L
Ganesha
Ajufaifa
Ganesha
2
11
4
0.36
W
6
1
22
17
W
Horus
ForenZics
Horus
20
3
13
8.83
L
Mulan
2
7
3
0.5
W
Merlin
Kenshiro
Merlin
13
5
20
4.6
W
Ares
2
1
31
17.5
L
Neith
PersanFSG
Neith
5
9
4
0.78
W
Chernobog
SwagomirYolowic
Chernobog
13
6
15
3.42
L
Ratatoskr
mariobaby69
Ratatoskr
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,543
Damage
78,822
139,491
Taken
130,180
117,046
Mitigated
95,559
48,228
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Adryrojo
Vulcan
17,629
2,295
0
1,487
21,149
4,584
583
11,392
9,757
83,061
0
L
Ganesha
Ajufaifa
Ganesha
9,982
522
65
1,752
30,147
41,605
181
11,076
19,071
34,717
0
W
13,365
3,867
0
7,158
30,427
34,874
304
7,418
23,009
0
98,077
W
Horus
ForenZics
Horus
25,420
10,145
3,186
8,176
26,604
17,916
226
9,276
17,328
0
122,355
L
Mulan
17,271
1,378
28
6,193
30,062
31,490
0
7,429
22,633
0
95,129
W
Merlin
Kenshiro
Merlin
27,882
1,062
0
4,203
20,611
10,080
825
6,503
14,108
122,859
0
W
Ares
14,493
806
0
5,213
26,642
36,479
282
7,588
18,721
29,528
0
L
Neith
PersanFSG
Neith
23,103
7,482
0
2,292
21,535
7,042
812
6,112
15,423
0
90,092
W
Chernobog
SwagomirYolowic
Chernobog
29,383
23,445
0
20,292
35,207
17,697
7,276
8,604
26,603
0
166,495
L
Ratatoskr
mariobaby69
Ratatoskr
10,837
1,755
0
3,138
27,287
10,838
0
6,366
20,921
0
78,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,462
Gold Earned
62,302
696
Minions Killed
618
0
Camps Cleared
0
2,597,264
Distance Traveled
2,286,184
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,355
458
134
5
0
455,378
3
L
Ganesha
11,594
429
12
0
0
440,714
8
W
Thor
15,864
588
164
6
0
474,299
8
W
Horus
16,948
628
127
5
0
533,565
13
L
Mulan
13,298
493
192
7
0
490,279
6
W
Merlin
16,651
617
178
7
0
506,156
0
W
Ares
14,104
522
21
1
0
535,669
9
L
Neith
12,806
474
158
6
0
418,098
4
W
Chernobog
17,895
663
206
8
0
547,575
2
L
Ratatoskr
12,249
454
122
5
0
481,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role