Player Matchup

Nu Wa
Nu Wa
Mit on Xbox
Nu Wa
Level 44
God Stats
7W - 7L
1,509 SR
Queue Stats
485W - 509L
1,377 Elo+
Solo
Charybdis
Charybdis
SarcASStik5
Charybdis
Level 49
God Stats
10W - 13L
1,389 SR
Queue Stats
58W - 85L
1,379 Elo+
Solo
Chang'e
Chang'e
rawrspeak
Chang'e
Level 89
God Stats
41W - 49L
1,601 SR
Queue Stats
60W - 83L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
xIceburghJrPENS
Cthulhu
Level 79
God Stats
6W - 6L
1,380 SR
Queue Stats
29W - 32L
1,518 Elo+
Party 1
Loki
Loki
xOpossum
Loki
Level 88
God Stats
17W - 10L
1,439 SR
Queue Stats
59W - 82L
1,362 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,400 Elo+

VS

Team Averages
Level 70
1,401 SR
1,324 Elo+
Neith
Neith
FDC_Ladajoescoba
Neith
Level 85
God Stats
3W - 4L
1,317 SR
Queue Stats
299W - 323L
1,269 Elo+
Party 2
Horus
Horus
ItsBlueBerrySzn_
Horus
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 82L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
MauVainer
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
McTyson123
Kukulkan
Level 15
God Stats
1W - 5L
1,189 SR
Queue Stats
24W - 50L
1,173 Elo+
Party 2
Bacchus
Bacchus
miatnt
Bacchus
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
284W - 314L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,187
484
11,673
7,980
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SarcASStik5
Charybdis
14
0 / 5 / 1
8,530
449
3,272
13,666
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
rawrspeak
Chang'e
13
2 / 2 / 3
8,749
460
11,002
12,584
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,998
421
6,035
13,265
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
7 / 2 / 1
10,249
539
10,930
12,459
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 2
10,385
547
13,760
9,394
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 1
8,381
441
5,488
15,613
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MauVainer
Gilgamesh
13
0 / 3 / 3
7,806
411
2,340
10,241
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
McTyson123
Kukulkan
14
0 / 6 / 1
8,266
435
5,181
9,914
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
miatnt
Bacchus
13
1 / 0 / 9
9,032
475
9,523
14,214
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
13
13
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
1
2
9
L
4
1
1
4.5
L
Gilgamesh
MauVainer
Gilgamesh
0
3
3
0.5
L
Kukulkan
McTyson123
Kukulkan
0
6
1
0.08
W
1
1
2
2
W
Charybdis
SarcASStik5
Charybdis
0
5
1
0.1
L
Bacchus
miatnt
Bacchus
1
0
9
5.5
W
Chang'e
rawrspeak
Chang'e
2
2
3
1.75
W
1
3
2
0.67
W
Loki
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
36,292
59,954
Taken
59,376
27,295
Mitigated
32,796
17,489
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,760
4,908
0
2,978
9,394
3,413
0
4,474
4,362
0
79,025
L
5,488
2,902
649
4,926
15,613
5,553
0
6,587
8,364
0
42,203
L
Gilgamesh
MauVainer
Gilgamesh
2,340
432
0
377
10,241
5,803
616
6,164
3,527
0
31,019
L
Kukulkan
McTyson123
Kukulkan
5,181
1,040
0
533
9,914
3,096
878
3,651
5,879
55,936
0
W
11,673
1,274
145
1,019
7,980
2,684
1,850
4,767
3,213
57,449
0
W
Charybdis
SarcASStik5
Charybdis
3,272
1,010
0
4,569
13,666
4,032
1,040
3,454
10,068
0
59,136
L
Bacchus
miatnt
Bacchus
9,523
626
0
1,929
14,214
14,931
0
4,996
8,534
30,728
0
W
Chang'e
rawrspeak
Chang'e
11,002
523
2,381
4,061
12,584
7,095
1,266
2,080
10,365
45,873
0
W
6,035
111
1,027
1,790
13,265
9,157
96
2,502
10,685
24,782
0
W
Loki
10,930
1,448
0
2,497
12,459
4,327
947
1,901
10,527
0
62,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
43,870
436
Minions Killed
442
0
Camps Cleared
0
1,876,135
Distance Traveled
1,744,242
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,385
547
137
7
0
378,809
2
L
Horus
8,381
441
80
4
0
383,410
0
L
Gilgamesh
7,806
411
71
4
0
282,582
0
L
Kukulkan
8,266
435
118
6
0
311,947
0
W
Nu Wa
9,187
484
112
6
0
360,316
5
W
Charybdis
8,530
449
103
5
0
357,609
3
L
Bacchus
9,032
475
36
2
0
387,494
2
W
Chang'e
8,749
460
78
4
0
384,282
3
W
Cthulhu
7,998
421
56
3
0
356,618
9
W
Loki
10,249
539
87
5
0
417,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role