Player Matchup

Kumbhakarna
Kumbhakarna
BalancedMist7
Kumbhakarna
Level 149
God Stats
1W - 1L
1,695 SR
Queue Stats
25W - 25L
1,567 Elo+
Party 1
Neith
Neith
The Original Jt
Neith
Level 97
God Stats
2W - 0L
1,802 SR
Queue Stats
7W - 3L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
eNg SyCloN3
Baron Samedi
Level 157
God Stats
1W - 1L
1,323 SR
Queue Stats
16W - 9L
1,635 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,625 Elo+

VS

Team Averages
Level 130
1,365 SR
1,504 Elo+
Arachne
Arachne
AAAAADDDDDMMMMM
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,419 Elo+
Solo
Nox
Nox
iTzBruiser
Nox
Level 158
God Stats
0W - 1L
1,274 SR
Queue Stats
253W - 226L
1,529 Elo+
Party 2
He Bo
He Bo
stooopchild
He Bo
Level 127
God Stats
0W - 2L
1,320 SR
Queue Stats
95W - 93L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BalancedMist7
Kumbhakarna
16
5 / 0 / 7
12,501
781
6,181
17,852
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 1 / 11
10,733
671
10,336
9,214
3,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
eNg SyCloN3
Baron Samedi
16
7 / 5 / 3
11,290
706
13,006
12,300
12,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
9,411
588
8,111
16,579
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 5
9,879
617
7,113
13,294
14,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 4
9,895
618
12,447
10,004
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Kumbhakarna
BalancedMist7
Kumbhakarna
5
0
7
8.5
W
1
1
11
6.5
W
Baron Samedi
eNg SyCloN3
Baron Samedi
7
5
3
1.7
L
1
3
5
1.17
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
27,671
39,366
Taken
39,877
31,092
Mitigated
25,648
12,012
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,111
5,752
421
2,212
16,579
7,392
0
9,173
7,406
0
21,709
W
Kumbhakarna
BalancedMist7
Kumbhakarna
6,181
726
0
6,227
17,852
15,104
60
8,157
9,010
25,534
0
W
10,336
3,150
0
1,395
9,214
3,337
2,089
5,068
3,877
0
54,564
W
Baron Samedi
eNg SyCloN3
Baron Samedi
13,006
1,036
1,600
2,790
12,300
12,651
105
5,897
5,925
45,863
0
L
7,113
1,226
0
1,104
13,294
14,716
0
4,716
8,578
36,013
0
L
12,447
239
0
1,594
10,004
3,540
36
5,844
4,160
37,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
29,185
203
Minions Killed
134
7
Camps Cleared
6
809,546
Distance Traveled
826,531
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,411
588
27
2
3
283,170
2
W
Kumbhakarna
12,501
781
28
2
2
287,891
1
W
Neith
10,733
671
104
7
1
266,674
2
W
Baron Samedi
11,290
706
71
4
4
254,981
4
L
Nox
9,879
617
54
3
1
260,464
2
L
He Bo
9,895
618
53
3
2
282,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role