Player Matchup

Apollo
Apollo
KamiNoBatsu
Apollo
Level 52
God Stats
5W - 2L
1,394 SR
Queue Stats
134W - 118L
1,553 Elo+
Party 1
Poseidon
Poseidon
MagoMarginal
Poseidon
Level 109
God Stats
11W - 9L
1,500 SR
Queue Stats
191W - 193L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
YuRi-Samm
Kuzenbo
Level 160
God Stats
5W - 4L
1,689 SR
Queue Stats
107W - 75L
1,676 Elo+
Party 1
Chang'e
Chang'e
benja08615
Chang'e
Level 86
God Stats
8W - 5L
1,646 SR
Queue Stats
88W - 83L
1,485 Elo+
Solo
Nike
Nike
zNewGodZ
Nike
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 68L
1,493 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,544 Elo+

VS

Team Averages
Level 115
1,478 SR
1,558 Elo+
Heimdallr
Heimdallr
Kowareta-Chan
Heimdallr
Level 85
God Stats
7W - 10L
1,164 SR
Queue Stats
397W - 419L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
TheSantG
Gilgamesh
Level 123
God Stats
1W - 4L
1,480 SR
Queue Stats
44W - 44L
1,568 Elo+
Solo
Cerberus
Cerberus
Vidalzyn
Cerberus
Level 84
God Stats
2W - 8L
1,500 SR
Queue Stats
349W - 434L
1,544 Elo+
Party 2
He Bo
He Bo
XmXmX
He Bo
Level 156
God Stats
1W - 4L
1,532 SR
Queue Stats
52W - 43L
1,678 Elo+
Solo
Fenrir
Fenrir
pampado_by_italo
Fenrir
Level 127
God Stats
3W - 8L
1,715 SR
Queue Stats
145W - 134L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
9 / 3 / 7
12,162
676
17,030
15,544
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
MagoMarginal
Poseidon
17
4 / 0 / 9
10,557
587
5,184
8,164
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
YuRi-Samm
Kuzenbo
16
4 / 1 / 11
10,756
598
6,977
11,023
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
benja08615
Chang'e
16
3 / 2 / 5
10,159
564
9,830
8,343
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
2 / 1 / 3
11,076
615
12,059
14,738
10,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kowareta-Chan
Heimdallr
8
0 / 6 / 1
6,508
362
3,588
10,370
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheSantG
Gilgamesh
14
1 / 3 / 0
8,795
489
7,377
16,208
11,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Vidalzyn
Cerberus
11
0 / 5 / 3
7,436
413
5,221
19,169
15,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
XmXmX
He Bo
17
2 / 4 / 3
10,388
577
7,759
9,927
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 4 / 2
9,653
536
9,235
18,124
11,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
3
7
4.17
L
Heimdallr
Kowareta-Chan
Heimdallr
0
6
1
0.08
W
Poseidon
MagoMarginal
Poseidon
4
0
9
8.5
L
Gilgamesh
TheSantG
Gilgamesh
1
3
0
0.33
L
Cerberus
Vidalzyn
Cerberus
0
5
3
0.3
L
He Bo
XmXmX
He Bo
2
4
3
0.88
W
Kuzenbo
YuRi-Samm
Kuzenbo
4
1
11
9.5
W
Chang'e
benja08615
Chang'e
3
2
5
2.75
L
4
4
2
1.25
W
Nike
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
33,180
57,812
Taken
73,798
38,612
Mitigated
44,152
21,678
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,030
10,840
0
6,365
15,544
6,135
3,500
5,022
10,522
0
108,580
L
Heimdallr
Kowareta-Chan
Heimdallr
3,588
1,803
0
1,301
10,370
2,410
0
2,382
7,944
0
26,951
W
Poseidon
MagoMarginal
Poseidon
5,184
936
0
5,577
8,164
2,731
1,116
403
7,761
75,144
0
L
Gilgamesh
TheSantG
Gilgamesh
7,377
1,917
0
3,863
16,208
11,954
0
2,236
13,952
0
47,930
L
Cerberus
Vidalzyn
Cerberus
5,221
639
1,885
5,642
19,169
15,207
68
5,690
13,299
26,838
0
L
He Bo
XmXmX
He Bo
7,759
360
0
1,450
9,927
3,224
0
5,324
4,561
84,004
0
W
Kuzenbo
YuRi-Samm
Kuzenbo
6,977
3,205
0
2,301
11,023
16,293
370
4,001
6,745
21,928
0
W
Chang'e
benja08615
Chang'e
9,830
744
2,090
3,875
8,343
3,002
1,221
3,554
4,789
57,884
0
L
9,235
4,410
0
7,112
18,124
11,357
0
7,491
10,529
0
68,586
W
Nike
12,059
1,993
0
1,470
14,738
10,451
46
0
14,738
7,118
79,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
42,780
606
Minions Killed
524
0
Camps Cleared
0
1,946,361
Distance Traveled
1,584,913
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,162
676
170
9
0
376,215
2
L
Heimdallr
6,508
362
40
2
0
209,278
0
W
Poseidon
10,557
587
128
7
0
445,724
8
L
Gilgamesh
8,795
489
126
7
0
351,506
4
L
Cerberus
7,436
413
69
4
0
309,760
3
L
He Bo
10,388
577
177
10
0
330,642
3
W
Kuzenbo
10,756
598
23
1
0
376,090
4
W
Chang'e
10,159
564
114
6
0
358,005
6
L
Fenrir
9,653
536
112
6
0
383,727
3
W
Nike
11,076
615
171
10
0
390,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role