Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DreaDHeaDMaGiC91
Bacchus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,581 Elo+
Solo
Artemis
Artemis
GallifrayLRD
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Solo
Osiris
Osiris
KhMa1-WaRR1oR
Osiris
Level 129
God Stats
3W - 14L
1,500 SR
Queue Stats
658W - 651L
1,494 Elo+
Solo
Thanatos
Thanatos
Max Tryn
Thanatos
Level 111
God Stats
5W - 3L
1,938 SR
Queue Stats
20W - 27L
1,550 Elo+
Solo
Team Averages
Level 102
1,588 SR
1,545 Elo+

VS

Team Averages
Level 88
1,421 SR
1,768 Elo+
Rama
Rama
SoupAM
Rama
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 4L
1,854 Elo+
Party 2
Hun Batz
Hun Batz
imcaptainb
Hun Batz
Level 69
God Stats
1W - 0L
1,605 SR
Queue Stats
55W - 45L
1,936 Elo+
Party 1
Horus
Horus
pintobread
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,854 Elo+
Party 2
Zeus
Zeus
ssactanic
Zeus
Level 106
God Stats
157W - 96L
1,517 SR
Queue Stats
307W - 269L
1,556 Elo+
Party 1
Scylla
Scylla
v3xGambit
Scylla
Level 111
God Stats
1W - 1L
1,200 SR
Queue Stats
92W - 77L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 2 / 2
7,435
929
6,276
5,020
1,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 4
6,469
809
5,687
12,190
9,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GallifrayLRD
Artemis
11
0 / 10 / 4
5,839
730
4,279
10,203
3,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 3
5,452
682
4,055
5,508
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Max Tryn
Thanatos
14
5 / 5 / 3
7,390
924
6,869
9,997
5,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
SoupAM
Rama
13
3 / 1 / 11
6,856
857
10,574
9,728
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
imcaptainb
Hun Batz
12
6 / 4 / 5
7,028
879
5,563
6,954
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
12
2 / 2 / 11
6,389
799
4,374
6,904
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
14
6 / 2 / 9
7,788
974
7,981
6,895
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
v3xGambit
Scylla
15
6 / 1 / 9
7,732
967
6,137
3,945
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
23
23
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
2
2
2.5
L
1
3
4
1
L
Artemis
GallifrayLRD
Artemis
0
10
4
0.2
L
0
3
3
0.5
L
Thanatos
Max Tryn
Thanatos
5
5
3
1.3
W
Rama
SoupAM
Rama
3
1
11
8.5
W
Hun Batz
imcaptainb
Hun Batz
6
4
5
2.13
W
Horus
2
2
11
3.75
W
Zeus
6
2
9
5.25
W
Scylla
v3xGambit
Scylla
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,166
Damage
34,629
42,918
Taken
34,426
24,367
Mitigated
14,032
11,252
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,276
920
0
331
5,020
1,962
160
2,144
2,876
27,261
0
L
5,687
853
724
3,505
12,190
9,437
0
3,664
8,526
13,219
0
L
Artemis
GallifrayLRD
Artemis
4,279
2,573
0
675
10,203
3,335
94
3,975
6,228
0
9,883
L
4,055
890
0
178
5,508
3,720
0
2,115
3,393
667
7,053
L
Thanatos
Max Tryn
Thanatos
6,869
1,338
0
5,839
9,997
5,913
0
2,220
7,777
0
16,370
W
Rama
SoupAM
Rama
10,574
8,819
0
2,788
9,728
3,276
294
3,354
6,374
0
19,144
W
Hun Batz
imcaptainb
Hun Batz
5,563
2,162
0
589
6,954
3,033
0
3,122
3,832
0
11,418
W
Horus
4,374
2,310
583
1,865
6,904
4,279
433
2,444
4,460
0
13,499
W
Zeus
7,981
1,553
0
407
6,895
2,181
0
1,959
4,936
23,137
0
W
Scylla
v3xGambit
Scylla
6,137
1,364
89
822
3,945
1,263
216
1,455
2,490
27,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
35,793
121
Minions Killed
163
0
Camps Cleared
0
725,990
Distance Traveled
826,911
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,435
929
58
7
0
163,106
1
L
Bacchus
6,469
809
12
2
0
159,378
0
L
Artemis
5,839
730
15
2
0
135,593
0
L
Osiris
5,452
682
11
1
0
95,539
0
L
Thanatos
7,390
924
25
3
0
172,374
3
W
Rama
6,856
857
27
3
0
155,395
0
W
Hun Batz
7,028
879
13
2
0
171,871
2
W
Horus
6,389
799
15
2
0
174,881
0
W
Zeus
7,788
974
54
7
0
171,518
0
W
Scylla
7,732
967
54
7
0
153,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role