Player Matchup

Hun Batz
Hun Batz
BoYoLynx
Hun Batz
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 110L
1,647 Elo+
Party 1
Bellona
Bellona
DuggiexFresh14
Bellona
Level 89
God Stats
10W - 1L
1,765 SR
Queue Stats
80W - 51L
1,638 Elo+
Party 1
Charybdis
Charybdis
Pr1m3d
Charybdis
Level 28
God Stats
46W - 23L
1,661 SR
Queue Stats
56W - 32L
1,656 Elo+
Party 1
Nox
Nox
RezzRekt
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
mimimikyute
Kumbhakarna
Level 27
God Stats
4W - 1L
1,837 SR
Queue Stats
195W - 134L
1,595 Elo+
Party 1
Team Averages
Level 59
1,653 SR
1,612 Elo+

VS

Team Averages
Level 49
1,560 SR
1,473 Elo+
Artio
Artio
Muhny
Artio
Level 31
God Stats
1W - 2L
1,319 SR
Queue Stats
24W - 27L
1,537 Elo+
Party 2
Chang'e
Chang'e
RJMryan7
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,392 Elo+
Party 3
Mercury
Mercury
Tisdivine
Mercury
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
10W - 18L
1,425 Elo+
Party 3
Poseidon
Poseidon
gekigold
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Agni
Agni
ツJehlyツ
Agni
Level 47
God Stats
13W - 7L
1,768 SR
Queue Stats
40W - 44L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoYoLynx
Hun Batz
18
9 / 4 / 11
11,456
818
10,494
13,512
6,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 5 / 7
11,821
844
10,352
16,167
9,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Pr1m3d
Charybdis
18
7 / 2 / 6
10,961
783
10,967
13,673
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 10
12,270
876
18,363
11,920
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
mimimikyute
Kumbhakarna
17
3 / 3 / 17
10,986
785
6,518
11,799
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Muhny
Artio
16
2 / 8 / 10
9,675
691
4,375
17,953
12,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
RJMryan7
Chang'e
16
1 / 3 / 4
9,227
659
2,898
8,605
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Tisdivine
Mercury
17
3 / 9 / 2
9,913
708
8,168
16,885
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
gekigold
Poseidon
13
0 / 11 / 2
8,116
580
3,132
16,089
5,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 5 / 2
11,389
814
17,136
9,355
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
36
Kills
15
15
Deaths
36
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BoYoLynx
Hun Batz
9
4
11
3.63
W
10
5
7
2.7
L
Artio
Muhny
Artio
2
8
10
0.88
W
Charybdis
Pr1m3d
Charybdis
7
2
6
5
L
Chang'e
RJMryan7
Chang'e
1
3
4
1
W
7
1
10
12
L
Mercury
Tisdivine
Mercury
3
9
2
0.44
L
Poseidon
gekigold
Poseidon
0
11
2
0.09
W
Kumbhakarna
mimimikyute
Kumbhakarna
3
3
17
3.83
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
35,709
67,071
Taken
68,887
35,592
Mitigated
31,751
17,059
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BoYoLynx
Hun Batz
10,494
3,425
0
1,648
13,512
6,925
2,251
5,745
7,767
0
39,978
W
10,352
4,362
0
2,930
16,167
9,463
801
7,959
8,208
0
36,216
L
Artio
Muhny
Artio
4,375
1,432
140
1,277
17,953
12,950
0
6,722
10,901
8,911
0
W
Charybdis
Pr1m3d
Charybdis
10,967
6,832
0
6,202
13,673
4,858
2,179
6,597
7,076
0
46,729
L
Chang'e
RJMryan7
Chang'e
2,898
596
1,433
1,860
8,605
2,821
51
2,292
6,153
19,500
0
W
18,363
1,648
0
2,634
11,920
5,019
894
4,023
7,897
66,619
0
L
Mercury
Tisdivine
Mercury
8,168
4,570
0
976
16,885
7,549
0
8,145
8,644
0
43,704
L
Poseidon
gekigold
Poseidon
3,132
1,489
0
1,018
16,089
5,086
0
4,298
11,658
10,538
0
W
Kumbhakarna
mimimikyute
Kumbhakarna
6,518
851
541
3,104
11,799
9,327
767
3,217
8,582
20,686
0
L
17,136
894
0
1,542
9,355
3,345
0
2,955
6,364
46,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,494
Gold Earned
48,320
286
Minions Killed
191
0
Camps Cleared
0
1,410,756
Distance Traveled
1,260,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,456
818
46
3
0
297,217
0
W
Bellona
11,821
844
51
4
0
305,964
0
L
Artio
9,675
691
7
1
0
265,760
0
W
Charybdis
10,961
783
54
4
0
247,295
0
L
Chang'e
9,227
659
36
3
0
256,607
0
W
Nox
12,270
876
119
9
0
290,275
0
L
Mercury
9,913
708
67
5
0
264,263
1
L
Poseidon
8,116
580
15
1
0
212,403
1
W
Kumbhakarna
10,986
785
16
1
0
270,005
0
L
Agni
11,389
814
66
5
0
261,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role