Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mocuro3
Atlas
Level 100
God Stats
9W - 19L
1,456 SR
Queue Stats
340W - 349L
1,431 Elo+
Solo
Rama
Rama
OneShadyMF
Rama
Level 85
God Stats
6W - 6L
1,443 SR
Queue Stats
106W - 108L
1,572 Elo+
Solo
Pele
Pele
Schile_
Pele
Level 65
God Stats
9W - 24L
1,110 SR
Queue Stats
74W - 95L
1,190 Elo+
Solo
Amaterasu
Amaterasu
ticksam
Amaterasu
Level 85
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Team Averages
Level 92
1,367 SR
1,380 Elo+

VS

Team Averages
Level 49
1,489 SR
1,426 Elo+
Baron Samedi
Baron Samedi
AnimationRex
Baron Samedi
Level 25
God Stats
8W - 10L
1,528 SR
Queue Stats
100W - 93L
1,429 Elo+
Party 1
Hachiman
Hachiman
EndlessNaught
Hachiman
Level 129
God Stats
4W - 7L
1,226 SR
Queue Stats
123W - 133L
1,449 Elo+
Party 1
Bastet
Bastet
NPV_BadKarma
Bastet
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 81L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
NPV_MrReindeer
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,414 Elo+
Party 2
Chiron
Chiron
RECKLESS MOTION
Chiron
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
44W - 36L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 4 / 7
11,526
524
18,839
16,324
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
Mocuro3
Atlas
13
3 / 4 / 1
8,888
404
7,277
18,139
15,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 5 / 5
10,332
470
9,406
16,672
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Schile_
Pele
19
4 / 6 / 8
11,771
535
11,196
18,099
6,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ticksam
Amaterasu
20
16 / 2 / 3
13,852
630
23,805
21,197
32,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnimationRex
Baron Samedi
16
7 / 3 / 8
11,252
511
16,422
20,723
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
EndlessNaught
Hachiman
19
3 / 1 / 2
11,363
517
10,264
15,829
7,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bastet
15
3 / 8 / 4
9,855
448
11,495
21,133
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
NPV_MrReindeer
Erlang Shen
14
0 / 11 / 5
8,522
387
7,996
23,629
15,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 6 / 8
10,430
474
11,287
15,031
6,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
29
Kills
19
21
Deaths
29
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
7
2.38
L
Baron Samedi
AnimationRex
Baron Samedi
7
3
8
3.67
L
Hachiman
EndlessNaught
Hachiman
3
1
2
4
W
Atlas
Mocuro3
Atlas
3
4
1
0.88
L
Bastet
3
8
4
0.63
L
Erlang Shen
NPV_MrReindeer
Erlang Shen
0
11
5
0.23
W
0
5
5
0.5
L
6
6
8
1.67
W
Pele
Schile_
Pele
4
6
8
1.33
W
Amaterasu
ticksam
Amaterasu
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,523
Damage
57,464
90,431
Taken
96,345
66,409
Mitigated
55,791
34,950
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,839
5,838
0
6,731
16,324
6,957
1,378
2,498
13,826
77,730
9,317
L
Baron Samedi
AnimationRex
Baron Samedi
16,422
2,547
1,833
5,563
20,723
18,372
431
6,708
13,865
47,508
3,879
L
Hachiman
EndlessNaught
Hachiman
10,264
6,233
0
8,168
15,829
7,032
1,121
6,814
9,015
0
95,606
W
Atlas
Mocuro3
Atlas
7,277
1,300
570
3,105
18,139
15,622
0
4,278
13,861
33,521
2,998
L
Bastet
11,495
2,851
0
2,709
21,133
7,913
0
3,611
17,522
0
65,031
L
Erlang Shen
NPV_MrReindeer
Erlang Shen
7,996
4,772
0
5,889
23,629
15,717
0
2,812
20,748
0
39,501
W
9,406
5,714
0
4,545
16,672
5,049
922
4,335
12,337
0
74,218
L
11,287
5,069
1,328
4,412
15,031
6,757
1,137
4,479
10,552
0
44,573
W
Pele
Schile_
Pele
11,196
2,258
212
7,373
18,099
6,189
0
2,364
15,735
0
83,445
W
Amaterasu
ticksam
Amaterasu
23,805
10,998
323
12,091
21,197
32,592
2,349
1,802
19,395
0
94,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
51,422
622
Minions Killed
486
0
Camps Cleared
0
1,988,959
Distance Traveled
2,021,717
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,526
524
139
6
0
386,475
4
L
Baron Samedi
11,252
511
59
3
0
384,640
0
L
Hachiman
11,363
517
174
8
0
396,950
0
W
Atlas
8,888
404
48
2
0
397,850
1
L
Bastet
9,855
448
106
5
0
453,225
0
L
Erlang Shen
8,522
387
69
3
0
395,700
3
W
Rama
10,332
470
137
6
0
359,062
3
L
Chiron
10,430
474
78
4
0
391,202
0
W
Pele
11,771
535
137
6
0
435,116
2
W
Amaterasu
13,852
630
161
7
0
410,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role