Player Matchup

Zhong Kui
Zhong Kui
NkHo
Zhong Kui
Level 49
God Stats
4W - 8L
1,524 SR
Queue Stats
75W - 63L
1,441 Elo+
Party 2
Arachne
Arachne
Zevario
Arachne
Level 103
God Stats
11W - 4L
1,531 SR
Queue Stats
226W - 224L
1,330 Elo+
Party 1
Sylvanus
Sylvanus
brentje98
Sylvanus
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 182L
1,332 Elo+
Party 1
Neith
Neith
paulien99
Neith
Level 25
God Stats
44W - 48L
1,081 SR
Queue Stats
108W - 119L
1,141 Elo+
Party 1
Tsukuyomi
Tsukuyomi
peppillo
Tsukuyomi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 147L
1,495 Elo+
Party 2
Team Averages
Level 71
1,427 SR
1,348 Elo+

VS

Team Averages
Level 77
1,558 SR
1,328 Elo+
Bakasura
Bakasura
DISTRONKTION
Bakasura
Level 109
God Stats
0W - 1L
1,790 SR
Queue Stats
226W - 218L
1,390 Elo+
Solo
Chiron
Chiron
FerruVI
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 3
Jormungandr
Jormungandr
Mirio165517
Jormungandr
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Atlas
Atlas
Nlande96
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,184 Elo+
Party 3
Janus
Janus
sanchopanza888
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NkHo
Zhong Kui
13
2 / 0 / 2
7,845
603
6,262
7,762
5,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Zevario
Arachne
14
9 / 1 / 1
8,831
679
9,563
10,311
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
brentje98
Sylvanus
12
0 / 1 / 6
7,530
579
4,916
11,043
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
paulien99
Neith
13
1 / 1 / 4
7,261
559
2,625
4,438
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
peppillo
Tsukuyomi
13
3 / 0 / 3
7,786
599
9,403
10,339
3,820
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DISTRONKTION
Bakasura
10
1 / 7 / 1
6,414
493
6,627
12,182
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
FerruVI
Chiron
12
1 / 3 / 2
6,948
534
6,692
9,324
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Mirio165517
Jormungandr
10
0 / 2 / 0
6,279
483
3,010
8,625
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Nlande96
Atlas
9
0 / 2 / 3
6,260
482
3,242
10,135
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,680
591
5,427
5,079
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
3
3
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DISTRONKTION
Bakasura
1
7
1
0.21
L
Chiron
FerruVI
Chiron
1
3
2
0.67
L
Jormungandr
Mirio165517
Jormungandr
0
2
0
0
W
Zhong Kui
NkHo
Zhong Kui
2
0
2
3
L
Atlas
Nlande96
Atlas
0
2
3
0.75
W
Arachne
Zevario
Arachne
9
1
1
9.5
W
Sylvanus
brentje98
Sylvanus
0
1
6
3
W
Neith
paulien99
Neith
1
1
4
3
W
Tsukuyomi
peppillo
Tsukuyomi
3
0
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
24,998
43,893
Taken
45,345
26,743
Mitigated
21,261
21,760
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DISTRONKTION
Bakasura
6,627
4,747
0
1,596
12,182
3,856
0
1,849
10,333
0
40,616
L
Chiron
FerruVI
Chiron
6,692
2,427
271
4,291
9,324
2,817
0
2,856
6,467
0
46,683
L
Jormungandr
Mirio165517
Jormungandr
3,010
566
0
1,374
8,625
7,955
225
673
7,952
31,445
0
W
Zhong Kui
NkHo
Zhong Kui
6,262
1,154
0
5,618
7,762
5,455
1,092
3,362
3,952
49,752
0
L
Atlas
Nlande96
Atlas
3,242
1,264
1,573
1,774
10,135
5,049
0
3,649
6,486
13,182
0
W
Arachne
Zevario
Arachne
9,563
5,844
0
4,685
10,311
6,251
0
1,515
8,371
0
61,444
W
Sylvanus
brentje98
Sylvanus
4,916
1,594
765
5,358
11,043
9,788
0
2,143
8,655
29,012
0
W
Neith
paulien99
Neith
2,625
945
0
1,825
4,438
1,429
0
671
3,717
0
41,622
W
Tsukuyomi
peppillo
Tsukuyomi
9,403
2,529
102
3,407
10,339
3,820
672
3,141
6,570
0
42,374
L
5,427
375
0
1,137
5,079
1,584
0
2,151
2,928
54,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
33,581
439
Minions Killed
396
0
Camps Cleared
0
1,240,542
Distance Traveled
1,252,080
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,414
493
87
7
0
226,834
4
L
Chiron
6,948
534
96
7
0
242,627
8
L
Jormungandr
6,279
483
71
5
0
229,861
0
W
Zhong Kui
7,845
603
100
8
0
244,428
3
L
Atlas
6,260
482
13
1
0
269,757
3
W
Arachne
8,831
679
109
8
0
303,255
2
W
Sylvanus
7,530
579
47
4
0
210,966
0
W
Neith
7,261
559
99
8
0
201,146
0
W
Tsukuyomi
7,786
599
84
6
0
280,747
6
L
Janus
7,680
591
129
10
0
283,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role