Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Adoslavek
Pele
Level 149
God Stats
2W - 2L
1,840 SR
Queue Stats
141W - 132L
1,550 Elo+
Solo
Cerberus
Cerberus
Pumbahazir
Cerberus
Level 148
God Stats
16W - 15L
1,684 SR
Queue Stats
976W - 960L
1,557 Elo+
Solo
Medusa
Medusa
TheEpicness
Medusa
Level 149
God Stats
19W - 16L
1,530 SR
Queue Stats
223W - 183L
1,584 Elo+
Party 3
Kukulkan
Kukulkan
Wolmen27
Kukulkan
Level 153
God Stats
1W - 2L
1,298 SR
Queue Stats
244W - 226L
1,444 Elo+
Party 3
Team Averages
Level 137
1,570 SR
1,527 Elo+

VS

Team Averages
Level 130
1,655 SR
1,514 Elo+
Gilgamesh
Gilgamesh
ATMProject
Gilgamesh
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
245W - 197L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Azerious
Amaterasu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,447 Elo+
Party 2
Freya
Freya
Kïra
Freya
Level 115
God Stats
3W - 0L
1,883 SR
Queue Stats
11W - 16L
1,447 Elo+
Party 2
Agni
Agni
litros
Agni
Level 157
God Stats
63W - 33L
1,894 SR
Queue Stats
205W - 154L
1,558 Elo+
Party 1
Arachne
Arachne
qazky
Arachne
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 3
4,824
482
3,074
8,990
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
11
2 / 1 / 2
5,934
593
3,498
6,416
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Pumbahazir
Cerberus
10
0 / 2 / 2
5,672
567
3,294
6,488
4,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
0 / 3 / 1
5,567
557
1,058
5,450
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Wolmen27
Kukulkan
8
5 / 4 / 1
5,520
552
3,913
4,996
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATMProject
Gilgamesh
10
6 / 0 / 4
6,333
633
7,877
7,306
3,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Azerious
Amaterasu
10
1 / 1 / 1
5,723
572
3,148
7,015
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Kïra
Freya
11
3 / 1 / 4
6,905
691
4,216
4,659
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
litros
Agni
10
1 / 2 / 7
6,061
606
4,105
4,143
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
qazky
Arachne
10
2 / 3 / 1
5,637
564
2,412
7,677
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
13
13
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
W
Gilgamesh
ATMProject
Gilgamesh
6
0
4
8
L
Pele
2
1
2
3
W
Amaterasu
Azerious
Amaterasu
1
1
1
1.5
W
Freya
Kïra
Freya
3
1
4
5
L
Cerberus
Pumbahazir
Cerberus
0
2
2
0.5
L
Medusa
0
3
1
0.17
L
Kukulkan
Wolmen27
Kukulkan
5
4
1
1.38
W
Agni
litros
Agni
1
2
7
2.25
W
Arachne
qazky
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
21,758
32,340
Taken
30,800
12,446
Mitigated
12,011
8,872
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,074
1,783
502
3,009
8,990
3,610
0
3,468
5,378
0
9,198
W
Gilgamesh
ATMProject
Gilgamesh
7,877
3,721
200
2,916
7,306
3,544
0
881
6,425
0
22,554
L
Pele
3,498
957
0
1,025
6,416
1,585
0
1,198
5,100
0
36,547
W
Amaterasu
Azerious
Amaterasu
3,148
1,537
0
3,291
7,015
3,482
0
2,774
4,241
0
26,992
W
Freya
Kïra
Freya
4,216
1,868
0
2,248
4,659
1,309
0
578
4,081
36,703
0
L
Cerberus
Pumbahazir
Cerberus
3,294
390
0
2,713
6,488
4,558
0
0
6,488
34,603
0
L
Medusa
1,058
666
0
1,523
5,450
1,397
0
1,545
3,863
0
31,632
L
Kukulkan
Wolmen27
Kukulkan
3,913
559
0
100
4,996
1,296
0
1,694
3,190
21,056
0
W
Agni
litros
Agni
4,105
0
0
288
4,143
1,333
876
1,189
2,954
33,101
0
W
Arachne
qazky
Arachne
2,412
1,627
0
3,559
7,677
2,343
0
1,785
5,892
0
19,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
30,659
294
Minions Killed
283
0
Camps Cleared
0
975,626
Distance Traveled
1,043,345
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,824
482
8
1
0
215,855
3
W
Gilgamesh
6,333
633
26
3
0
215,154
4
L
Pele
5,934
593
85
9
0
202,001
2
W
Amaterasu
5,723
572
59
6
0
206,494
3
W
Freya
6,905
691
75
8
0
193,955
0
L
Cerberus
5,672
567
83
8
0
191,502
1
L
Medusa
5,567
557
72
7
0
184,252
3
L
Kukulkan
5,520
552
46
5
0
182,016
4
W
Agni
6,061
606
72
7
0
214,421
3
W
Arachne
5,637
564
51
5
0
213,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role