Player Matchup

Gilgamesh
Gilgamesh
FearAicecream
Gilgamesh
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 153L
1,524 Elo+
Party 1
Hercules
Hercules
Frank4120
Hercules
Level 127
God Stats
13W - 9L
1,407 SR
Queue Stats
168W - 141L
1,446 Elo+
Party 1
Janus
Janus
PandaSauce1112
Janus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 93L
1,495 Elo+
Party 1
He Bo
He Bo
TheProsor20
He Bo
Level 101
God Stats
0W - 2L
1,429 SR
Queue Stats
14W - 19L
1,481 Elo+
Solo
Jing Wei
Jing Wei
yuyohakusho
Jing Wei
Level 154
God Stats
4W - 7L
1,540 SR
Queue Stats
163W - 147L
1,597 Elo+
Solo
Team Averages
Level 127
1,475 SR
1,508 Elo+

VS

Team Averages
Level 131
1,551 SR
1,595 Elo+
Nike
Nike
Coolkid1738
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,532 Elo+
Party 2
Serqet
Serqet
EljuhDaddy
Serqet
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 6L
1,563 Elo+
Party 2
Thanatos
Thanatos
Gundamcat
Thanatos
Level 102
God Stats
8W - 10L
1,500 SR
Queue Stats
288W - 279L
1,656 Elo+
Solo
Eset
Eset
MidChungie
Eset
Level 125
God Stats
8W - 13L
1,500 SR
Queue Stats
95W - 94L
1,567 Elo+
Solo
Sol
Sol
PAPANGERY
Sol
Level 141
God Stats
4W - 0L
1,757 SR
Queue Stats
7W - 2L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FearAicecream
Gilgamesh
13
2 / 5 / 6
8,159
742
5,229
15,060
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Frank4120
Hercules
13
1 / 6 / 8
7,707
701
10,553
20,139
14,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
2 / 8 / 3
8,121
738
7,420
10,904
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 9 / 2
7,429
675
3,660
10,446
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
yuyohakusho
Jing Wei
14
2 / 6 / 4
8,259
751
9,581
11,504
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
9,189
835
10,616
13,067
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
EljuhDaddy
Serqet
15
0 / 0 / 20
8,668
788
5,793
11,405
10,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Gundamcat
Thanatos
17
9 / 6 / 10
9,868
897
11,444
12,506
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
12 / 2 / 5
10,579
962
18,073
10,371
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 0 / 7
10,902
991
14,706
7,940
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
9
Kills
34
34
Deaths
10
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Serqet
EljuhDaddy
Serqet
0
0
20
10
L
Gilgamesh
FearAicecream
Gilgamesh
2
5
6
1
L
Hercules
Frank4120
Hercules
1
6
8
0.83
W
Thanatos
Gundamcat
Thanatos
9
6
10
2.33
W
12
2
5
7.25
W
11
0
7
14.5
L
2
8
3
0.44
L
2
9
2
0.33
L
Jing Wei
yuyohakusho
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
60,632
68,053
Taken
55,289
36,175
Mitigated
38,712
9,331
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
618
0
2,531
13,067
13,638
434
2,042
10,688
0
26,364
W
Serqet
EljuhDaddy
Serqet
5,793
952
0
620
11,405
10,379
502
3,125
8,138
0
8,279
L
Gilgamesh
FearAicecream
Gilgamesh
5,229
798
1,018
1,246
15,060
11,206
0
5,897
8,490
2,056
8,349
L
Hercules
Frank4120
Hercules
10,553
3,215
0
4,981
20,139
14,132
275
10,871
8,580
0
18,471
W
Thanatos
Gundamcat
Thanatos
11,444
2,412
0
7,941
12,506
6,760
290
2,428
9,978
0
21,863
W
18,073
1,452
1,014
2,763
10,371
4,566
838
2,362
7,878
42,025
0
W
14,706
7,783
0
5,034
7,940
3,369
6,219
1,659
6,207
52,106
0
L
7,420
317
147
442
10,904
3,208
0
3,450
7,118
20,535
0
L
3,660
42
0
210
10,446
3,556
0
6,469
3,476
18,598
0
L
Jing Wei
yuyohakusho
Jing Wei
9,581
6,212
0
1,287
11,504
4,073
64
6,092
5,019
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
49,206
120
Minions Killed
213
0
Camps Cleared
0
1,109,961
Distance Traveled
1,292,517
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,189
835
27
2
0
264,778
0
W
Serqet
8,668
788
3
0
0
279,581
2
L
Gilgamesh
8,159
742
15
1
0
238,637
4
L
Hercules
7,707
701
21
2
0
241,042
2
W
Thanatos
9,868
897
29
3
0
234,242
2
W
Eset
10,579
962
56
5
0
265,347
4
W
Sol
10,902
991
98
9
0
248,569
3
L
Janus
8,121
738
36
3
0
217,981
0
L
He Bo
7,429
675
22
2
0
202,549
2
L
Jing Wei
8,259
751
26
2
0
209,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role