Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
DADDYBOB69
Ah Muzen Cab
Gold III
Level 141
God Stats
18W - 21L
1,551 SR
Queue Stats
345W - 380L
1,492 MMR
Solo
Freya
Freya
Gold IV
Freakonleash593
Freya
Gold IV
Level 148
God Stats
4W - 3L
1,694 SR
Queue Stats
61W - 58L
1,492 MMR
Solo
Ares
Ares
Gold V
Leo_mar_Vzla
Ares
Gold V
Level 123
God Stats
5W - 8L
1,413 SR
Queue Stats
24W - 38L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,553 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,529 SR
1,463 MMR
Baron Samedi
Baron Samedi
Bronze III
BNRd
Baron Samedi
Bronze III
Level 65
God Stats
1W - 0L
1,670 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver III
Bigthingspopinx
Cerberus
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,389 MMR
Solo
Medusa
Medusa
Silver II
DustyLambo
Medusa
Silver II
Level 88
God Stats
1W - 0L
1,418 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DADDYBOB69
Ah Muzen Cab
14
4 / 5 / 5
9,265
713
12,866
14,306
4,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 6 / 5
9,348
719
11,095
13,194
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 9
9,162
705
6,983
21,591
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasThothGebGilgameshBastet

VS

Bans
CliodhnaAchillesChaacOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BNRd
Baron Samedi
16
8 / 2 / 8
10,603
816
19,183
11,031
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
4 / 4 / 11
10,215
786
9,112
17,497
20,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
DustyLambo
Medusa
15
5 / 4 / 9
10,325
794
13,717
12,231
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
17
17
Deaths
10
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BNRd
Baron Samedi
8
2
8
6
W
Cerberus
4
4
11
2.38
L
Ah Muzen Cab
DADDYBOB69
Ah Muzen Cab
4
5
5
1.3
W
Medusa
DustyLambo
Medusa
5
4
9
2.38
L
5
6
5
1.25
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
42,012
49,091
Taken
40,759
33,203
Mitigated
30,262
11,216
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BNRd
Baron Samedi
19,183
1,392
2,738
4,830
11,031
5,380
457
4,916
6,115
44,476
0
W
Cerberus
9,112
1,264
146
4,535
17,497
20,296
528
7,472
10,025
25,385
0
L
Ah Muzen Cab
DADDYBOB69
Ah Muzen Cab
12,866
3,423
28
3,124
14,306
4,802
562
8,435
5,871
0
40,391
W
Medusa
DustyLambo
Medusa
13,717
6,634
0
3,705
12,231
4,586
1,286
6,024
6,207
0
53,812
L
11,095
4,130
0
3,586
13,194
4,419
372
7,504
5,690
28,102
0
L
6,983
72
296
4,182
21,591
23,982
0
12,846
8,745
10,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
31,143
119
Minions Killed
188
4
Camps Cleared
7
638,869
Distance Traveled
676,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,603
816
64
5
2
239,698
2
W
Cerberus
10,215
786
56
4
0
215,131
1
L
Ah Muzen Cab
9,265
713
69
5
1
210,325
1
W
Medusa
10,325
794
68
5
5
221,526
1
L
Freya
9,348
719
41
3
3
212,581
0
L
Ares
9,162
705
9
1
0
215,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role