Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
m1MrMeeseeks
Cthulhu
Level 66
God Stats
2W - 4L
1,490 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2
Mulan
Mulan
m1Zulu
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,497 SR
1,474 Elo+

VS

Team Averages
Level 89
1,500 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
MrMuselk456
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,401 Elo+
Party 1
King Arthur
King Arthur
casperGGEZ
King Arthur
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 107L
1,448 Elo+
Party 1
Hera
Hera
freddyvorheesxx
Hera
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 64L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 9 / 7
10,623
625
10,396
15,395
4,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
m1MrMeeseeks
Cthulhu
16
2 / 7 / 9
11,035
649
10,774
20,818
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
m1Zulu
Mulan
16
8 / 9 / 4
12,541
738
15,374
18,470
16,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrMuselk456
Tsukuyomi
17
10 / 8 / 12
12,485
734
17,855
20,599
7,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
casperGGEZ
King Arthur
16
7 / 5 / 14
12,018
707
14,092
16,746
13,364
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 0 / 15
14,054
827
16,553
8,088
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
12
Kills
25
25
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
9
7
0.61
W
Tsukuyomi
MrMuselk456
Tsukuyomi
10
8
12
2
W
King Arthur
casperGGEZ
King Arthur
7
5
14
2.8
W
8
0
15
15.5
L
Cthulhu
m1MrMeeseeks
Cthulhu
2
7
9
0.93
L
Mulan
m1Zulu
Mulan
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,544
Damage
48,500
54,683
Taken
45,433
46,777
Mitigated
23,295
7,329
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,396
3,146
248
2,168
15,395
4,640
368
3,867
11,528
0
38,696
W
Tsukuyomi
MrMuselk456
Tsukuyomi
17,855
4,421
443
6,061
20,599
7,339
110
3,654
16,602
0
46,209
W
King Arthur
casperGGEZ
King Arthur
14,092
3,404
1,066
3,047
16,746
13,364
99
4,649
11,084
0
31,166
W
16,553
5,449
0
274
8,088
2,592
1,597
1,964
5,947
62,936
0
L
Cthulhu
m1MrMeeseeks
Cthulhu
10,774
450
426
1,278
20,818
25,507
0
6,102
14,716
34,638
0
L
Mulan
m1Zulu
Mulan
15,374
792
1,203
2,006
18,470
16,630
61
6,841
11,629
0
35,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
38,557
148
Minions Killed
189
6
Camps Cleared
8
757,928
Distance Traveled
826,967
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,623
625
67
4
3
218,356
0
W
Tsukuyomi
12,485
734
53
3
5
285,168
0
W
King Arthur
12,018
707
30
2
2
248,057
1
W
Hera
14,054
827
106
6
1
293,742
3
L
Cthulhu
11,035
649
29
2
1
282,572
0
L
Mulan
12,541
738
52
3
2
257,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role