Player Matchup

Fenrir
Fenrir
CosmicalBunny
Fenrir
Level 42
God Stats
16W - 30L
1,321 SR
Queue Stats
166W - 199L
1,389 Elo+
Party 2
Zeus
Zeus
CosmicalPhoenix
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 143L
1,377 Elo+
Party 2
Atlas
Atlas
CreedBratton1297
Atlas
Level 67
God Stats
18W - 16L
1,568 SR
Queue Stats
156W - 166L
1,446 Elo+
Party 1
Thoth
Thoth
Hitman09
Thoth
Level 84
God Stats
3W - 4L
1,262 SR
Queue Stats
235W - 285L
1,445 Elo+
Party 1
Arachne
Arachne
Laquanda5306
Arachne
Level 97
God Stats
12W - 6L
1,696 SR
Queue Stats
264W - 320L
1,447 Elo+
Party 1
Team Averages
Level 64
1,469 SR
1,421 Elo+

VS

Team Averages
Level 88
1,566 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Arullete
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,872 Elo+
Solo
Artio
Artio
MineZ2123
Artio
Level 29
God Stats
2W - 7L
1,403 SR
Queue Stats
68W - 110L
1,292 Elo+
Party 3
Nu Wa
Nu Wa
OhWowItsB
Nu Wa
Level 45
God Stats
9W - 9L
1,757 SR
Queue Stats
117W - 156L
1,305 Elo+
Party 3
Rama
Rama
omari18
Rama
Level 109
God Stats
5W - 5L
1,485 SR
Queue Stats
388W - 401L
1,502 Elo+
Solo
Bellona
Bellona
sacrilege
Bellona
Level 154
God Stats
11W - 7L
1,685 SR
Queue Stats
594W - 642L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,020
670
1,889
3,339
1,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 0
4,332
722
1,535
2,424
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,580
597
1,360
4,848
1,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Hitman09
Thoth
6
1 / 1 / 0
3,546
591
2,924
2,858
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Laquanda5306
Arachne
6
0 / 1 / 0
3,692
615
962
4,032
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arullete
Gilgamesh
7
0 / 2 / 0
3,834
639
1,432
3,422
1,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
MineZ2123
Artio
5
0 / 1 / 0
3,531
589
1,272
3,535
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
OhWowItsB
Nu Wa
2
0 / 1 / 0
2,927
488
343
835
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
omari18
Rama
6
0 / 0 / 0
3,434
572
2,112
2,743
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
sacrilege
Bellona
8
4 / 0 / 0
4,520
753
3,047
4,312
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
4
5
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arullete
Gilgamesh
0
2
0
0
W
2
0
0
2
W
1
2
0
0.5
W
0
1
1
0.5
W
Thoth
Hitman09
Thoth
1
1
0
1
W
Arachne
Laquanda5306
Arachne
0
1
0
0
L
Artio
MineZ2123
Artio
0
1
0
0
L
Nu Wa
OhWowItsB
Nu Wa
0
1
0
0
L
Rama
omari18
Rama
0
0
0
0
L
Bellona
sacrilege
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,670
Damage
8,206
17,501
Taken
14,847
4,578
Mitigated
6,201
5,157
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arullete
Gilgamesh
1,432
465
0
1,012
3,422
1,851
0
0
3,216
0
12,957
W
1,889
570
0
1,128
3,339
1,585
0
0
3,164
0
10,787
W
1,535
548
0
44
2,424
417
357
203
2,221
16,846
0
W
1,360
477
679
1,910
4,848
1,131
0
1,025
3,823
6,957
0
W
Thoth
Hitman09
Thoth
2,924
384
0
497
2,858
454
0
247
2,611
16,862
0
W
Arachne
Laquanda5306
Arachne
962
640
0
899
4,032
991
0
110
3,863
0
15,318
L
Artio
MineZ2123
Artio
1,272
110
165
1,932
3,535
1,459
0
2,641
894
5,013
0
L
Nu Wa
OhWowItsB
Nu Wa
343
203
0
180
835
231
0
650
107
2,752
0
L
Rama
omari18
Rama
2,112
2,022
0
1,515
2,743
649
0
1,282
1,461
0
16,336
L
Bellona
sacrilege
Bellona
3,047
853
0
1,653
4,312
2,011
0
1,102
3,121
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
18,246
147
Minions Killed
123
0
Camps Cleared
0
573,923
Distance Traveled
486,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,834
639
26
4
0
118,016
2
W
Fenrir
4,020
670
25
4
0
114,424
0
W
Zeus
4,332
722
41
7
0
98,422
1
W
Atlas
3,580
597
10
2
0
111,287
2
W
Thoth
3,546
591
32
5
0
99,024
1
W
Arachne
3,692
615
39
7
0
150,766
0
L
Artio
3,531
589
2
0
0
108,480
1
L
Nu Wa
2,927
488
11
2
0
34,626
0
L
Rama
3,434
572
37
6
0
89,960
0
L
Bellona
4,520
753
47
8
0
135,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role