Player Matchup

Horus
Horus
Elkghost
Horus
Level 86
God Stats
4W - 1L
1,604 SR
Queue Stats
20W - 7L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kuzakii
Morgan Le Fay
Level 96
God Stats
4W - 1L
1,808 SR
Queue Stats
13W - 3L
1,832 Elo+
Party 1
Jing Wei
Jing Wei
Rinoki
Jing Wei
Level 90
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 9L
1,734 Elo+
Party 1
Team Averages
Level 91
1,644 SR
1,783 Elo+

VS

Team Averages
Level 94
1,556 SR
1,585 Elo+
Ah Puch
Ah Puch
Heimdall00
Ah Puch
Level 64
God Stats
6W - 2L
1,828 SR
Queue Stats
25W - 18L
1,673 Elo+
Solo
Amaterasu
Amaterasu
WiktorKrystian
Amaterasu
Level 118
God Stats
1W - 3L
1,302 SR
Queue Stats
121W - 111L
1,606 Elo+
Solo
Anhur
Anhur
rogelio34
Anhur
Level 99
God Stats
0W - 4L
1,537 SR
Queue Stats
73W - 89L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elkghost
Horus
10
1 / 1 / 6
6,514
651
3,879
7,743
4,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Kuzakii
Morgan Le Fay
13
4 / 2 / 4
7,700
770
9,869
7,462
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Rinoki
Jing Wei
12
3 / 1 / 5
7,339
734
7,673
6,700
2,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Heimdall00
Ah Puch
12
2 / 2 / 2
7,159
716
8,986
7,579
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
WiktorKrystian
Amaterasu
10
1 / 4 / 3
6,570
657
5,333
11,028
7,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
rogelio34
Anhur
11
1 / 2 / 1
6,770
677
4,689
6,223
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Elkghost
Horus
1
1
6
4
L
Ah Puch
Heimdall00
Ah Puch
2
2
2
1.5
W
Morgan Le Fay
Kuzakii
Morgan Le Fay
4
2
4
3
W
Jing Wei
Rinoki
Jing Wei
3
1
5
5.5
L
Amaterasu
WiktorKrystian
Amaterasu
1
4
3
0.63
L
Anhur
rogelio34
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
19,008
21,905
Taken
24,830
9,899
Mitigated
10,265
7,417
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Elkghost
Horus
3,879
1,593
2,271
2,654
7,743
4,984
50
3,411
4,332
0
6,946
L
Ah Puch
Heimdall00
Ah Puch
8,986
194
0
3,407
7,579
1,671
0
3,692
3,631
24,192
0
W
Morgan Le Fay
Kuzakii
Morgan Le Fay
9,869
1,341
202
1,100
7,462
2,712
0
2,527
4,935
34,167
0
W
Jing Wei
Rinoki
Jing Wei
7,673
6,922
0
1,190
6,700
2,203
348
3,140
3,560
0
20,564
L
Amaterasu
WiktorKrystian
Amaterasu
5,333
1,029
0
1,533
11,028
7,242
70
3,029
7,761
0
15,108
L
Anhur
rogelio34
Anhur
4,689
1,982
0
809
6,223
1,352
0
2,848
3,093
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
20,499
121
Minions Killed
110
5
Camps Cleared
4
586,784
Distance Traveled
522,949
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,514
651
5
1
0
196,767
3
L
Ah Puch
7,159
716
40
4
1
193,044
3
W
Morgan Le Fay
7,700
770
65
7
2
190,303
3
W
Jing Wei
7,339
734
51
5
3
199,714
3
L
Amaterasu
6,570
657
16
2
2
167,721
1
L
Anhur
6,770
677
54
5
1
162,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role