Player Matchup

Nox
Nox
Dutchfire
Nox
Level 128
God Stats
10W - 11L
1,310 SR
Queue Stats
164W - 141L
1,666 Elo+
Party 1
Izanami
Izanami
joostipoepel
Izanami
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 83L
1,649 Elo+
Party 1
Geb
Geb
kyltacular
Geb
Level 108
God Stats
14W - 4L
1,883 SR
Queue Stats
84W - 62L
1,719 Elo+
Party 1
Team Averages
Level 120
1,564 SR
1,678 Elo+

VS

Team Averages
Level 130
1,500 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RoONeyZZZ
Sylvanus
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
236W - 266L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,905
791
6,811
5,235
2,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
joostipoepel
Izanami
14
7 / 0 / 4
8,716
872
8,263
6,173
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 8
8,206
821
4,946
7,272
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 0
6,754
675
4,396
6,141
2,166
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
 
Janus
10
0 / 3 / 1
6,486
649
6,348
7,106
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RoONeyZZZ
Sylvanus
10
0 / 5 / 1
6,289
629
3,868
9,188
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Janus
 
Janus
0
3
1
0.17
W
3
1
8
7
L
Sylvanus
RoONeyZZZ
Sylvanus
0
5
1
0.1
W
Izanami
joostipoepel
Izanami
7
0
4
9
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
14,612
18,680
Taken
22,435
12,150
Mitigated
11,411
6,836
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,396
2,204
0
0
6,141
2,166
430
4,070
2,071
0
23,695
L
Janus
 
Janus
6,348
479
0
711
7,106
2,080
112
3,350
3,756
22,374
0
W
6,811
254
0
716
5,235
2,790
686
2,897
2,338
24,957
0
L
Sylvanus
RoONeyZZZ
Sylvanus
3,868
923
1,375
2,191
9,188
7,165
93
4,507
4,681
10,414
0
W
Izanami
joostipoepel
Izanami
8,263
5,016
0
1,926
6,173
2,533
1,505
4,174
1,999
0
27,416
W
4,946
228
650
3,544
7,272
6,827
294
3,235
4,037
17,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
19,529
122
Minions Killed
101
6
Camps Cleared
3
630,087
Distance Traveled
512,537
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,754
675
51
5
2
171,417
2
L
Janus
6,486
649
36
4
1
187,280
1
W
Nox
7,905
791
43
4
1
190,276
0
L
Sylvanus
6,289
629
14
1
0
153,840
3
W
Izanami
8,716
872
63
6
2
195,089
3
W
Geb
8,206
821
16
2
3
244,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role