Player Matchup

Chiron
Chiron
Keouh
Chiron
Level 104
God Stats
8W - 18L
1,343 SR
Queue Stats
320W - 494L
1,351 Elo+
Solo
Cabrakan
Cabrakan
Rudo48
Cabrakan
Level 81
God Stats
2W - 9L
1,231 SR
Queue Stats
120W - 303L
1,170 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kronia48
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 141L
1,047 Elo+
Party 2
Team Averages
Level 77
1,358 SR
1,189 Elo+

VS

Team Averages
Level 60
1,323 SR
1,156 Elo+
Nike
Nike
K1ngC4tz
Nike
Level 87
God Stats
2W - 1L
1,285 SR
Queue Stats
77W - 132L
1,299 Elo+
Solo
Ullr
Ullr
SilenceLock
Ullr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,084 Elo+
Party 1
Baron Samedi
Baron Samedi
dresanaya
Baron Samedi
Level 5
God Stats
6W - 7L
1,186 SR
Queue Stats
6W - 10L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Keouh
Chiron
20
19 / 5 / 3
18,987
759
41,132
30,167
13,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Rudo48
Cabrakan
19
4 / 5 / 12
16,011
640
12,353
28,130
34,984
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
kronia48
Morgan Le Fay
19
0 / 13 / 8
15,029
601
12,039
28,506
15,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
9 / 3 / 12
19,361
774
28,302
29,368
31,933
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 8 / 9
18,981
759
26,308
22,119
9,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
dresanaya
Baron Samedi
18
3 / 12 / 7
15,414
617
17,813
27,954
12,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
23
Kills
23
23
Deaths
23
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
9
3
12
5
L
Chiron
Keouh
Chiron
19
5
3
4.1
L
Cabrakan
Rudo48
Cabrakan
4
5
12
2
W
11
8
9
1.94
W
Baron Samedi
dresanaya
Baron Samedi
3
12
7
0.54
L
Morgan Le Fay
kronia48
Morgan Le Fay
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,524
Damage
72,423
86,803
Taken
79,441
63,348
Mitigated
54,543
27,065
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
28,302
3,772
831
6,717
29,368
31,933
674
9,643
19,725
0
70,623
L
Chiron
Keouh
Chiron
41,132
9,976
2,918
12,810
30,167
13,154
268
8,232
21,935
0
123,650
L
Cabrakan
Rudo48
Cabrakan
12,353
526
412
5,948
28,130
34,984
120
5,306
22,824
25,094
0
W
26,308
11,869
148
2,332
22,119
9,979
1,882
7,239
14,880
0
88,822
W
Baron Samedi
dresanaya
Baron Samedi
17,813
1,158
2,367
4,979
27,954
12,631
269
8,426
19,528
53,910
0
L
Morgan Le Fay
kronia48
Morgan Le Fay
12,039
1,466
737
4,240
28,506
15,210
266
4,841
23,665
56,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,027
Gold Earned
53,756
251
Minions Killed
251
5
Camps Cleared
13
1,192,450
Distance Traveled
1,135,322
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
19,361
774
74
3
4
415,671
1
L
Chiron
18,987
759
153
6
5
430,401
5
L
Cabrakan
16,011
640
17
1
0
431,650
5
W
Ullr
18,981
759
106
4
9
395,352
1
W
Baron Samedi
15,414
617
71
3
0
324,299
2
L
Morgan Le Fay
15,029
601
81
3
0
330,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role