Player Matchup

Thor
Thor
Huntezuma
Thor
Level 156
God Stats
41W - 18L
1,512 SR
Queue Stats
136W - 126L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
Jailerofbeasts
Nu Wa
Level 129
God Stats
15W - 15L
1,640 SR
Queue Stats
118W - 115L
1,521 Elo+
Solo
Khepri
Khepri
Papamoon34
Khepri
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,543 Elo+
Party 2
Team Averages
Level 100
1,551 SR
1,532 Elo+

VS

Team Averages
Level 111
1,350 SR
1,671 Elo+
Skadi
Skadi
HoM3oY
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,758 Elo+
Party 1
Fenrir
Fenrir
Jrcannabis
Fenrir
Level 128
God Stats
1W - 2L
1,178 SR
Queue Stats
499W - 591L
1,549 Elo+
Solo
Nu Wa
Nu Wa
rebirthmoon
Nu Wa
Level 58
God Stats
0W - 1L
1,373 SR
Queue Stats
18W - 17L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 1 / 3
9,989
768
13,534
12,263
6,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 5
9,734
749
8,109
7,661
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Papamoon34
Khepri
12
0 / 3 / 6
8,905
685
2,191
9,244
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HoM3oY
Skadi
12
2 / 2 / 4
8,418
648
6,936
9,219
2,047
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jrcannabis
Fenrir
13
3 / 3 / 2
8,987
691
7,736
10,383
5,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 5
8,377
644
9,316
9,212
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
6
6
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
HoM3oY
Skadi
2
2
4
2
W
Thor
6
1
3
7.5
W
3
2
5
2.75
L
Fenrir
Jrcannabis
Fenrir
3
3
2
1.33
W
Khepri
Papamoon34
Khepri
0
3
6
1
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
23,988
29,168
Taken
28,814
18,160
Mitigated
13,192
3,466
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
HoM3oY
Skadi
6,936
2,749
0
476
9,219
2,047
133
2,895
6,324
0
37,242
W
Thor
13,534
1,951
0
1,214
12,263
6,262
1,161
4,333
7,930
0
33,045
W
8,109
2,689
0
1,526
7,661
3,123
1,648
1,319
6,342
59,443
0
L
Fenrir
Jrcannabis
Fenrir
7,736
2,372
309
2,529
10,383
5,622
0
5,040
5,343
0
22,994
W
Khepri
Papamoon34
Khepri
2,191
235
0
726
9,244
8,775
98
4,374
4,870
13,534
0
L
9,316
4,340
0
0
9,212
5,523
116
3,185
6,027
34,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
25,782
164
Minions Killed
152
8
Camps Cleared
4
702,344
Distance Traveled
654,763
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,418
648
60
5
0
221,301
1
W
Thor
9,989
768
33
3
1
246,757
3
W
Nu Wa
9,734
749
114
9
7
228,395
0
L
Fenrir
8,987
691
43
3
4
237,671
2
W
Khepri
8,905
685
17
1
0
227,192
1
L
Nu Wa
8,377
644
49
4
0
195,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role