Player Matchup

Hades
Hades
TSFKiirito
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 2
Eset
Eset
ValdyCacety
Eset
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 2
Da Ji
Da Ji
victorhugoman
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,421 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,453 Elo+

VS

Team Averages
Level 78
1,525 SR
1,318 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ATMAspeed354
Gilgamesh
Level 22
God Stats
6W - 14L
1,575 SR
Queue Stats
78W - 199L
1,194 Elo+
Party 1
Hel
Hel
ZoMbErCryy
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 421L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 1 / 6
8,176
743
9,017
9,531
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 1
7,868
715
6,969
6,568
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,761
706
8,421
11,841
6,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 3
7,596
691
11,379
9,959
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
ATMAspeed354
Gilgamesh
11
3 / 4 / 1
7,908
719
5,922
9,355
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 2
7,202
655
3,102
7,445
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
5
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
3
2.5
L
Gilgamesh
ATMAspeed354
Gilgamesh
3
4
1
0.88
W
Hades
2
1
6
5
W
4
3
1
1.5
L
1
4
2
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
20,403
27,940
Taken
26,759
15,192
Mitigated
11,286
8,992
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,379
7,315
0
2,056
9,959
3,650
0
5,660
3,998
0
43,752
L
Gilgamesh
ATMAspeed354
Gilgamesh
5,922
1,058
0
1,336
9,355
4,933
0
5,420
3,716
1,493
11,496
W
Hades
9,017
818
501
4,305
9,531
5,841
313
830
8,457
28,804
0
W
6,969
776
765
1,028
6,568
2,504
229
850
5,603
26,992
0
L
3,102
267
2,470
2,250
7,445
2,703
0
4,670
2,691
10,775
0
W
8,421
1,483
0
2,393
11,841
6,847
0
2,488
9,268
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
22,706
126
Minions Killed
114
6
Camps Cleared
3
570,692
Distance Traveled
570,738
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,596
691
86
8
2
194,775
3
L
Gilgamesh
7,908
719
11
1
1
177,356
8
W
Hades
8,176
743
51
5
3
193,335
4
W
Eset
7,868
715
50
5
0
163,917
1
L
Hel
7,202
655
17
2
0
198,607
2
W
Da Ji
7,761
706
25
2
3
213,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role