Player Matchup

Kali
Kali
KamiWeavile34
Kali
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 46L
1,296 Elo+
Party 2
Anubis
Anubis
Rygon2004
Anubis
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Bakasura
Bakasura
Seisou_Lime
Bakasura
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 199L
1,296 Elo+
Party 2
Tiamat
Tiamat
TNTPhoenix64
Tiamat
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 180L
1,212 Elo+
Party 2
Cthulhu
Cthulhu
WalterGs
Cthulhu
Level 11
God Stats
7W - 6L
1,500 SR
Queue Stats
127W - 213L
1,212 Elo+
Party 2
Team Averages
Level 16
1,458 SR
1,262 Elo+

VS

Team Averages
Level 73
1,602 SR
1,589 Elo+
Chaac
Chaac
BigFilmBran
Chaac
Level 88
God Stats
10W - 6L
1,267 SR
Queue Stats
169W - 192L
1,463 Elo+
Party 1
Ares
Ares
HANDZofST0NE
Ares
Level 44
God Stats
23W - 17L
1,588 SR
Queue Stats
243W - 267L
1,488 Elo+
Party 1
Zeus
Zeus
Jackisieras22
Zeus
Level 17
God Stats
5W - 5L
1,943 SR
Queue Stats
6W - 7L
1,621 Elo+
Party 3
Heimdallr
Heimdallr
King B Wiz
Heimdallr
Level 89
God Stats
4W - 3L
1,712 SR
Queue Stats
340W - 357L
1,509 Elo+
Party 1
Odin
Odin
ruizluna
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,863 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
10,094
1,122
3,227
19,259
7,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Rygon2004
Anubis
15
0 / 10 / 1
9,430
1,048
6,488
16,987
7,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Seisou_Lime
Bakasura
15
0 / 7 / 2
10,453
1,161
3,471
16,382
7,184
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
1 / 7 / 0
9,377
1,042
5,437
12,502
6,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WalterGs
Cthulhu
15
1 / 8 / 0
9,635
1,071
8,084
21,095
15,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 21
12,625
1,403
27,828
10,099
9,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 29
12,073
1,341
8,301
10,606
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 17
11,830
1,314
14,113
3,746
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
King B Wiz
Heimdallr
19
13 / 0 / 25
13,212
1,468
16,832
5,900
2,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
18
7 / 0 / 27
12,139
1,349
13,906
9,029
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
163
3
Kills
44
44
Deaths
3
5
Assists
119
Player
Kills
Deaths
Assists
KDA
W
14
0
21
24.5
W
2
1
29
16.5
W
8
2
17
8.25
L
1
12
2
0.17
W
Heimdallr
King B Wiz
Heimdallr
13
0
25
25.5
L
Anubis
Rygon2004
Anubis
0
10
1
0.05
L
Bakasura
Seisou_Lime
Bakasura
0
7
2
0.14
L
Tiamat
1
7
0
0.14
L
Cthulhu
WalterGs
Cthulhu
1
8
0
0.13
W
Odin
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
80,980
86,225
Taken
39,380
45,143
Mitigated
29,201
5,464
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,828
9,991
468
4,786
10,099
9,777
0
4,691
5,008
0
48,104
W
8,301
367
0
1,208
10,606
7,706
0
6,076
2,139
15,330
0
W
14,113
1,730
0
0
3,746
1,572
0
2,193
1,553
22,387
0
L
3,227
1,961
0
1,492
19,259
7,824
0
5,423
13,639
0
8,252
W
Heimdallr
King B Wiz
Heimdallr
16,832
9,396
0
2,234
5,900
2,376
0
3,731
2,169
0
34,765
L
Anubis
Rygon2004
Anubis
6,488
930
0
1,164
16,987
7,584
0
2,821
14,041
17,998
0
L
Bakasura
Seisou_Lime
Bakasura
3,471
2,895
90
1,694
16,382
7,184
0
3,104
13,173
0
20,650
L
Tiamat
5,437
784
0
1,024
12,502
6,752
0
2,325
10,001
13,853
0
L
Cthulhu
WalterGs
Cthulhu
8,084
1,665
0
0
21,095
15,799
0
8,741
12,095
19,315
0
W
Odin
13,906
5,079
0
708
9,029
7,770
0
3,318
5,711
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
61,879
113
Minions Killed
151
10
Camps Cleared
8
742,464
Distance Traveled
913,312
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,625
1,403
47
5
1
200,328
0
W
Ares
12,073
1,341
13
1
1
201,850
0
W
Zeus
11,830
1,314
23
3
2
155,925
0
L
Kali
10,094
1,122
12
1
0
121,127
0
W
Heimdallr
13,212
1,468
28
3
3
165,414
1
L
Anubis
9,430
1,048
27
3
0
133,165
0
L
Bakasura
10,453
1,161
31
3
9
177,313
1
L
Tiamat
9,377
1,042
18
2
1
152,366
0
L
Cthulhu
9,635
1,071
25
3
0
158,493
0
W
Odin
12,139
1,349
40
4
1
189,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role