Player Matchup

Ah Puch
Ah Puch
ArkorUSMC
Ah Puch
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
FujiBox
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Danzaburou
Danzaburou
Yahllmyasmim
Danzaburou
Level 138
God Stats
3W - 4L
1,536 SR
Queue Stats
46W - 52L
1,283 Elo+
Solo
Nemesis
Nemesis
merehlzz5
Nemesis
Level 17
God Stats
4W - 4L
1,602 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
saymon1111
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 2
Team Averages
Level 41
1,493 SR
1,294 Elo+

VS

Team Averages
Level 49
1,462 SR
1,476 Elo+
Danzaburou
Danzaburou
DyzzXO
Danzaburou
Level 45
God Stats
20W - 26L
1,478 SR
Queue Stats
65W - 86L
1,482 Elo+
Party 1
Da Ji
Da Ji
Itz_Alvaro-cL
Da Ji
Level 64
God Stats
2W - 2L
1,322 SR
Queue Stats
86W - 118L
1,463 Elo+
Party 1
Cerberus
Cerberus
Mere Mors
Cerberus
Level 44
God Stats
25W - 22L
1,669 SR
Queue Stats
84W - 78L
1,564 Elo+
Solo
Ah Puch
Ah Puch
ParaDrags
Ah Puch
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,618 Elo+
Solo
Kukulkan
Kukulkan
Smalls623
Kukulkan
Level 61
God Stats
7W - 10L
1,338 SR
Queue Stats
109W - 173L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArkorUSMC
Ah Puch
19
3 / 9 / 5
12,400
729
16,923
22,164
8,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
FujiBox
Aphrodite
16
0 / 7 / 4
10,445
614
2,577
18,793
10,203
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Yahllmyasmim
Danzaburou
16
1 / 7 / 3
10,408
612
5,997
14,070
5,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
merehlzz5
Nemesis
19
3 / 4 / 6
11,801
694
13,286
21,217
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
saymon1111
Gilgamesh
19
6 / 3 / 5
12,910
759
16,971
33,357
23,964
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DyzzXO
Danzaburou
20
6 / 2 / 8
14,092
829
20,013
15,795
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 9
12,613
742
14,006
14,988
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Mere Mors
Cerberus
19
3 / 4 / 18
12,417
730
13,547
25,102
30,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
ParaDrags
Ah Puch
20
10 / 2 / 11
13,666
804
30,496
10,378
4,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Smalls623
Kukulkan
20
4 / 2 / 16
12,502
735
17,941
7,279
3,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
13
Kills
30
30
Deaths
13
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArkorUSMC
Ah Puch
3
9
5
0.61
W
Danzaburou
DyzzXO
Danzaburou
6
2
8
5
L
Aphrodite
FujiBox
Aphrodite
0
7
4
0.29
W
7
3
9
3.83
W
Cerberus
Mere Mors
Cerberus
3
4
18
3
W
Ah Puch
ParaDrags
Ah Puch
10
2
11
7.75
W
Kukulkan
Smalls623
Kukulkan
4
2
16
6
L
Danzaburou
Yahllmyasmim
Danzaburou
1
7
3
0.36
L
Nemesis
merehlzz5
Nemesis
3
4
6
1.5
L
Gilgamesh
saymon1111
Gilgamesh
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,754
Damage
96,003
109,601
Taken
73,542
57,055
Mitigated
53,342
25,116
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArkorUSMC
Ah Puch
16,923
1,374
598
2,830
22,164
8,711
0
11,641
10,523
58,850
0
W
Danzaburou
DyzzXO
Danzaburou
20,013
12,048
110
6,061
15,795
6,584
583
5,302
10,277
0
72,466
L
Aphrodite
FujiBox
Aphrodite
2,577
392
897
2,161
18,793
10,203
0
13,077
5,716
11,747
0
W
14,006
2,611
0
3,661
14,988
8,091
231
4,017
10,750
0
42,261
W
Cerberus
Mere Mors
Cerberus
13,547
1,001
601
9,737
25,102
30,455
27
7,554
17,136
44,402
0
W
Ah Puch
ParaDrags
Ah Puch
30,496
2,628
231
613
10,378
4,436
1,170
1,860
8,365
76,334
0
W
Kukulkan
Smalls623
Kukulkan
17,941
957
0
744
7,279
3,776
929
962
6,217
44,345
0
L
Danzaburou
Yahllmyasmim
Danzaburou
5,997
1,557
0
942
14,070
5,006
0
8,945
5,125
0
21,297
L
Nemesis
merehlzz5
Nemesis
13,286
4,575
0
6,635
21,217
9,171
1,469
12,526
8,691
0
38,822
L
Gilgamesh
saymon1111
Gilgamesh
16,971
4,480
1,583
9,470
33,357
23,964
0
15,795
17,562
998
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
65,290
205
Minions Killed
403
0
Camps Cleared
0
1,526,480
Distance Traveled
1,769,702
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,400
729
64
4
0
294,544
2
W
Danzaburou
14,092
829
105
6
0
382,276
2
L
Aphrodite
10,445
614
24
1
0
293,322
0
W
Da Ji
12,613
742
50
3
0
397,921
2
W
Cerberus
12,417
730
88
5
0
348,912
2
W
Ah Puch
13,666
804
104
6
0
310,800
0
W
Kukulkan
12,502
735
56
3
0
329,793
0
L
Danzaburou
10,408
612
23
1
0
202,834
3
L
Nemesis
11,801
694
50
3
0
366,384
1
L
Gilgamesh
12,910
759
44
3
0
369,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role