Player Matchup

Persephone
Persephone
 
Persephone
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Eskol21
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,573 Elo+
Solo
Zeus
Zeus
KaolinHHz
Zeus
Level 134
God Stats
7W - 2L
1,810 SR
Queue Stats
51W - 53L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Sedutormal
Sylvanus
Level 160
God Stats
3W - 0L
1,665 SR
Queue Stats
35W - 42L
1,543 Elo+
Party 3
Neith
Neith
Vinitec
Neith
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,513 Elo+
Party 3
Team Averages
Level 109
1,595 SR
1,511 Elo+

VS

Team Averages
Level 89
1,430 SR
1,536 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DisfunçãoErétil
Tsukuyomi
Level 127
God Stats
20W - 10L
1,537 SR
Queue Stats
23W - 14L
1,646 Elo+
Party 1
Bastet
Bastet
LionLeaz
Bastet
Level 25
God Stats
0W - 2L
1,145 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 2
He Bo
He Bo
RazzieBC
He Bo
Level 68
God Stats
1W - 3L
1,466 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 2
Merlin
Merlin
Rick_azi
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 152L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 2 / 5
6,801
850
2,888
5,058
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Eskol21
Awilix
13
4 / 2 / 4
6,795
849
4,089
6,608
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
2 / 1 / 5
6,846
856
6,197
4,866
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Sedutormal
Sylvanus
13
0 / 0 / 7
6,471
809
5,700
6,226
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vinitec
Neith
15
7 / 1 / 5
7,913
989
4,582
4,786
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 3 / 3
6,057
757
5,566
6,525
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 1
6,577
822
4,022
8,081
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
LionLeaz
Bastet
11
2 / 5 / 2
6,180
773
4,202
5,371
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
RazzieBC
He Bo
11
1 / 2 / 0
5,854
732
2,747
4,278
1,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Rick_azi
Merlin
13
0 / 1 / 1
6,318
790
5,547
6,259
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
6
6
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
5
2.75
L
Cliodhna
 
Cliodhna
1
3
3
0.83
L
2
5
1
0.5
W
Awilix
Eskol21
Awilix
4
2
4
3
W
Zeus
2
1
5
4.5
L
Bastet
LionLeaz
Bastet
2
5
2
0.6
L
He Bo
RazzieBC
He Bo
1
2
0
0.5
L
Merlin
Rick_azi
Merlin
0
1
1
0.5
W
Sylvanus
Sedutormal
Sylvanus
0
0
7
3.5
W
Neith
Vinitec
Neith
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
22,084
27,544
Taken
30,514
9,575
Mitigated
10,276
10,136
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,888
394
0
741
5,058
1,282
136
564
4,492
13,935
0
L
Cliodhna
 
Cliodhna
5,566
27
0
811
6,525
2,240
0
3,368
2,955
0
10,531
L
4,022
753
0
300
8,081
2,776
42
3,780
4,029
0
21,248
W
Awilix
Eskol21
Awilix
4,089
1,697
0
678
6,608
2,202
0
2,456
4,152
0
16,233
W
Zeus
6,197
682
0
968
4,866
1,540
30
1,205
3,661
19,533
0
L
Bastet
LionLeaz
Bastet
4,202
762
0
458
5,371
1,839
0
1,646
3,631
0
6,363
L
He Bo
RazzieBC
He Bo
2,747
221
0
284
4,278
1,269
67
2,220
1,820
7,390
0
L
Merlin
Rick_azi
Merlin
5,547
174
0
1,290
6,259
2,152
0
2,681
3,294
25,467
0
W
Sylvanus
Sedutormal
Sylvanus
5,700
1,267
2,427
3,838
6,226
2,752
478
2,784
3,442
18,660
0
W
Neith
Vinitec
Neith
4,582
1,816
0
1,484
4,786
1,799
562
1,285
3,501
0
30,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
30,986
200
Minions Killed
113
0
Camps Cleared
0
872,752
Distance Traveled
752,965
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,801
850
36
5
0
163,557
1
L
Cliodhna
6,057
757
11
1
0
179,622
2
L
Tsukuyomi
6,577
822
34
4
0
169,011
0
W
Awilix
6,795
849
29
4
0
210,724
2
W
Zeus
6,846
856
40
5
0
165,711
3
L
Bastet
6,180
773
7
1
0
111,893
0
L
He Bo
5,854
732
12
2
0
120,847
3
L
Merlin
6,318
790
49
6
0
171,592
3
W
Sylvanus
6,471
809
28
4
0
161,648
2
W
Neith
7,913
989
67
8
0
171,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role