Player Matchup

Horus
Horus
Dayv Troll
Horus
Level 107
God Stats
97W - 89L
1,587 SR
Queue Stats
247W - 243L
1,461 Elo+
Party 1
Thanatos
Thanatos
ReivaxHolly
Thanatos
Level 86
God Stats
13W - 5L
1,500 SR
Queue Stats
156W - 137L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Staminologist
Cthulhu
Level 106
God Stats
63W - 53L
1,594 SR
Queue Stats
375W - 372L
1,478 Elo+
Party 1
Olorun
Olorun
Vrenr
Olorun
Level 117
God Stats
2W - 2L
1,499 SR
Queue Stats
219W - 213L
1,604 Elo+
Solo
Chronos
Chronos
oVarleto
Chronos
Level 105
God Stats
10W - 9L
1,500 SR
Queue Stats
316W - 294L
1,477 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,498 Elo+

VS

Team Averages
Level 101
1,529 SR
1,516 Elo+
Jing Wei
Jing Wei
CottonYaps
Jing Wei
Level 128
God Stats
0W - 6L
1,500 SR
Queue Stats
135W - 154L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
EngageBLKT
Ratatoskr
Level 55
God Stats
4W - 6L
1,649 SR
Queue Stats
164W - 200L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
Lilsudmon44
Nu Wa
Level 138
God Stats
3W - 1L
1,699 SR
Queue Stats
125W - 140L
1,475 Elo+
Party 2
Osiris
Osiris
element9654321
Osiris
Level 84
God Stats
0W - 2L
1,299 SR
Queue Stats
70W - 45L
1,482 Elo+
Party 3
Ares
Ares
liraSP13
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 109L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 1 / 3
6,434
585
4,172
10,320
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
ReivaxHolly
Thanatos
11
1 / 2 / 2
6,377
580
1,985
9,212
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
13
7 / 1 / 1
7,455
678
8,541
10,506
4,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Vrenr
Olorun
12
3 / 1 / 0
7,020
638
3,286
8,244
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
oVarleto
Chronos
11
3 / 1 / 1
6,714
610
6,325
8,020
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CottonYaps
Jing Wei
9
0 / 0 / 2
5,220
475
7,074
3,740
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
EngageBLKT
Ratatoskr
10
1 / 3 / 1
5,606
510
4,191
6,786
1,837
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,014
547
6,770
5,846
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 0
5,960
542
4,942
9,536
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
9
2 / 3 / 0
5,902
537
5,032
11,910
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
15
Kills
5
6
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CottonYaps
Jing Wei
0
0
2
1
W
Horus
1
1
3
2.5
L
Ratatoskr
EngageBLKT
Ratatoskr
1
3
1
0.5
L
0
3
2
0.33
W
Thanatos
ReivaxHolly
Thanatos
1
2
2
1
W
Cthulhu
7
1
1
7.5
W
Olorun
Vrenr
Olorun
3
1
0
3
L
2
6
0
0.33
L
Ares
2
3
0
0.67
W
Chronos
oVarleto
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
28,009
46,302
Taken
37,818
20,103
Mitigated
15,832
27,333
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CottonYaps
Jing Wei
7,074
3,705
0
1,402
3,740
943
175
2,068
1,672
0
29,219
W
Horus
4,172
2,417
1,172
5,072
10,320
6,867
0
3,002
7,270
0
18,871
L
Ratatoskr
EngageBLKT
Ratatoskr
4,191
1,120
0
1,978
6,786
1,837
0
1,692
5,094
0
25,887
L
6,770
1,148
0
873
5,846
1,812
9
3,308
2,538
36,518
0
W
Thanatos
ReivaxHolly
Thanatos
1,985
568
0
8,396
9,212
2,876
194
1,388
7,674
0
31,193
W
Cthulhu
8,541
1,798
0
3,882
10,506
4,883
0
1,217
9,210
41,231
0
W
Olorun
Vrenr
Olorun
3,286
907
0
4,337
8,244
3,152
896
3,235
4,733
44,822
3,194
L
4,942
1,739
0
2,655
9,536
5,182
0
6,229
3,307
0
27,722
L
Ares
5,032
846
78
1,778
11,910
6,058
0
4,600
7,310
18,189
0
W
Chronos
oVarleto
Chronos
6,325
3,050
546
3,928
8,020
2,325
435
2,359
5,613
43,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
28,702
370
Minions Killed
251
0
Camps Cleared
0
1,098,079
Distance Traveled
1,073,382
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,220
475
55
5
0
192,717
1
W
Horus
6,434
585
38
3
0
213,489
1
L
Ratatoskr
5,606
510
57
5
0
259,742
0
L
Nu Wa
6,014
547
62
6
0
212,333
1
W
Thanatos
6,377
580
67
6
0
243,195
5
W
Cthulhu
7,455
678
77
7
0
232,992
0
W
Olorun
7,020
638
102
9
0
216,429
3
L
Osiris
5,960
542
58
5
0
195,755
2
L
Ares
5,902
537
19
2
0
212,835
0
W
Chronos
6,714
610
86
8
0
191,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role