Player Matchup

Fenrir
Fenrir
BIG MAC9925
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
CloudBreather23
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,727 Elo+
Party 1
Vamana
Vamana
DireSmilodon
Vamana
Level 142
God Stats
1W - 2L
1,336 SR
Queue Stats
4W - 9L
1,182 Elo+
Party 1
Hades
Hades
JoeNahh
Hades
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
UsuriousSumo
Kuzenbo
Level 17
God Stats
3W - 4L
1,469 SR
Queue Stats
3W - 8L
1,536 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,489 Elo+

VS

Team Averages
Level 59
1,690 SR
1,361 Elo+
Zeus
Zeus
Burdock23
Zeus
Level 25
God Stats
21W - 19L
1,540 SR
Queue Stats
21W - 19L
1,374 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masaxxx
Ah Muzen Cab
Level 108
God Stats
5W - 1L
1,880 SR
Queue Stats
26W - 20L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
adelote
Danzaburou
Level 127
God Stats
7W - 7L
1,766 SR
Queue Stats
15W - 18L
1,374 Elo+
Party 2
Nemesis
Nemesis
ll xJOK3Rx ll
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Cthulhu
Cthulhu
xXFelipe_rraXx
Cthulhu
Level 28
God Stats
4W - 1L
1,764 SR
Queue Stats
11W - 8L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 2
8,231
633
4,924
11,370
8,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 2
10,018
771
11,823
17,921
7,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
16
3 / 7 / 3
9,551
735
7,984
16,663
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
JoeNahh
Hades
14
0 / 8 / 3
8,057
620
5,269
12,817
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
UsuriousSumo
Kuzenbo
16
2 / 3 / 2
9,277
714
9,146
18,379
24,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 4 / 7
10,516
809
11,720
9,125
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Masaxxx
Ah Muzen Cab
20
9 / 0 / 12
12,016
924
27,781
15,213
7,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
adelote
Danzaburou
17
4 / 3 / 13
10,372
798
9,738
8,295
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
15
3 / 5 / 10
9,679
745
4,551
9,181
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 10
10,192
784
10,350
15,701
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
26
26
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
W
Zeus
7
4
7
2.63
L
5
4
2
1.5
L
Vamana
3
7
3
0.64
L
Hades
JoeNahh
Hades
0
8
3
0.19
W
Ah Muzen Cab
Masaxxx
Ah Muzen Cab
9
0
12
15
L
Kuzenbo
UsuriousSumo
Kuzenbo
2
3
2
1
W
Danzaburou
adelote
Danzaburou
4
3
13
3.5
W
Nemesis
3
5
10
1.6
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,146
Damage
64,140
77,150
Taken
57,515
63,311
Mitigated
27,928
13,065
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,924
931
0
316
11,370
8,231
66
4,867
6,399
0
11,628
W
Zeus
11,720
245
105
1,330
9,125
3,005
234
2,628
6,397
29,338
0
L
11,823
6,085
0
6,311
17,921
7,455
0
3,585
14,156
0
45,968
L
Vamana
7,984
2,639
130
3,156
16,663
14,485
692
3,362
13,119
0
33,431
L
Hades
JoeNahh
Hades
5,269
864
486
618
12,817
9,051
0
4,108
8,548
13,896
0
W
Ah Muzen Cab
Masaxxx
Ah Muzen Cab
27,781
18,719
0
11,884
15,213
7,146
4,993
2,292
12,812
0
76,925
L
Kuzenbo
UsuriousSumo
Kuzenbo
9,146
3,772
0
2,048
18,379
24,089
68
5,160
12,858
23,424
0
W
Danzaburou
adelote
Danzaburou
9,738
3,676
0
1,074
8,295
3,621
3,300
1,501
6,575
0
28,957
W
Nemesis
4,551
2,107
0
1,577
9,181
3,045
492
2,499
6,533
0
7,546
W
10,350
542
1,318
8,112
15,701
11,111
165
5,107
10,206
35,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
52,775
202
Minions Killed
250
0
Camps Cleared
0
1,217,748
Distance Traveled
1,293,169
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,231
633
11
1
0
245,934
1
W
Zeus
10,516
809
39
3
0
260,606
0
L
Apollo
10,018
771
91
7
0
231,291
2
L
Vamana
9,551
735
61
5
0
257,754
2
L
Hades
8,057
620
9
1
0
208,191
2
W
Ah Muzen Cab
12,016
924
115
9
0
252,312
2
L
Kuzenbo
9,277
714
30
2
0
274,578
2
W
Danzaburou
10,372
798
45
3
0
242,048
0
W
Nemesis
9,679
745
6
0
0
240,968
3
W
Cthulhu
10,192
784
45
3
0
297,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role