Player Matchup

Cernunnos
Cernunnos
AndyLegend
Cernunnos
Level 29
God Stats
12W - 15L
1,437 SR
Queue Stats
19W - 20L
1,446 Elo+
Solo
Da Ji
Da Ji
Domin1519
Da Ji
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 86L
1,611 Elo+
Party 1
Sol
Sol
PawelekB
Sol
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,512 Elo+
Party 1
Osiris
Osiris
SHOULINMONKE
Osiris
Level 126
God Stats
1W - 3L
1,299 SR
Queue Stats
56W - 66L
1,365 Elo+
Party 3
Nu Wa
Nu Wa
YTIceTea
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,358 Elo+
Party 3
Team Averages
Level 92
1,447 SR
1,458 Elo+

VS

Team Averages
Level 72
1,592 SR
1,416 Elo+
Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Domantas14
Tsukuyomi
Level 123
God Stats
4W - 6L
1,628 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MagnusMcKay
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 4
Nox
Nox
Wrath1200
Nox
Level 35
God Stats
0W - 3L
1,818 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 4
Anubis
Anubis
frukts
Anubis
Level 85
God Stats
3W - 6L
1,513 SR
Queue Stats
4W - 8L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyLegend
Cernunnos
18
5 / 3 / 11
10,541
811
7,647
12,613
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Domin1519
Da Ji
18
12 / 3 / 6
11,438
880
14,555
8,425
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 8
9,416
724
10,756
9,753
3,029
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
0 / 6 / 15
9,648
742
5,927
10,518
6,812
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
YTIceTea
Nu Wa
19
4 / 0 / 11
10,909
839
15,630
2,899
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 5 / 12
9,813
755
7,260
14,261
5,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Domantas14
Tsukuyomi
17
6 / 4 / 4
10,602
816
9,593
14,342
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MagnusMcKay
Cthulhu
13
0 / 7 / 0
8,354
643
1,897
14,157
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 4
10,466
805
7,910
9,658
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
frukts
Anubis
17
2 / 5 / 8
9,709
747
7,222
11,820
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
24
Kills
17
17
Deaths
24
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
12
1.8
W
Cernunnos
AndyLegend
Cernunnos
5
3
11
3.5
L
Tsukuyomi
Domantas14
Tsukuyomi
6
4
4
2
W
Da Ji
Domin1519
Da Ji
12
3
6
5
L
Cthulhu
MagnusMcKay
Cthulhu
0
7
0
0
W
3
5
8
1.4
W
Osiris
0
6
15
1.25
L
6
3
4
2.67
W
Nu Wa
YTIceTea
Nu Wa
4
0
11
9.5
L
Anubis
frukts
Anubis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
33,882
44,208
Taken
64,238
18,842
Mitigated
31,943
6,013
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,260
1,627
0
258
14,261
5,331
767
4,418
9,843
0
20,613
W
Cernunnos
AndyLegend
Cernunnos
7,647
3,322
0
3,738
12,613
4,434
2,442
4,314
8,211
0
37,216
L
Tsukuyomi
Domantas14
Tsukuyomi
9,593
1,472
0
1,478
14,342
5,236
0
6,194
8,148
0
40,082
W
Da Ji
Domin1519
Da Ji
14,555
4,042
0
912
8,425
3,487
0
2,604
5,759
0
23,932
L
Cthulhu
MagnusMcKay
Cthulhu
1,897
32
0
694
14,157
11,942
132
6,594
7,563
12,258
0
W
10,756
2,217
0
872
9,753
3,029
2,790
4,278
5,307
26,734
0
W
Osiris
5,927
1,383
0
197
10,518
6,812
460
4,955
5,393
229
19,359
L
7,910
688
108
2,457
9,658
3,980
74
4,534
5,124
43,832
0
W
Nu Wa
YTIceTea
Nu Wa
15,630
2,581
0
294
2,899
1,080
817
390
2,509
58,734
0
L
Anubis
frukts
Anubis
7,222
329
0
2,805
11,820
5,454
438
4,875
6,945
34,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,952
Gold Earned
48,944
249
Minions Killed
248
0
Camps Cleared
0
1,299,890
Distance Traveled
1,235,537
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,813
755
29
2
0
259,332
2
W
Cernunnos
10,541
811
68
5
0
259,481
2
L
Tsukuyomi
10,602
816
63
5
0
278,751
1
W
Da Ji
11,438
880
8
1
0
257,636
0
L
Cthulhu
8,354
643
17
1
0
189,651
0
W
Sol
9,416
724
42
3
0
259,983
1
W
Osiris
9,648
742
25
2
0
277,977
0
L
Nox
10,466
805
88
7
0
263,124
0
W
Nu Wa
10,909
839
106
8
0
244,813
0
L
Anubis
9,709
747
51
4
0
244,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role