Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EnlistedGaming69
Kumbhakarna
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 56L
1,648 Elo+
Party 1
Da Ji
Da Ji
GlizzyxGobbler
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
404W - 342L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
Ranzenelly
Baba Yaga
Level 106
God Stats
3W - 2L
1,716 SR
Queue Stats
50W - 45L
1,581 Elo+
Solo
Horus
Horus
conqeefador
Horus
Level 124
God Stats
13W - 5L
1,924 SR
Queue Stats
215W - 172L
1,659 Elo+
Party 1
Team Averages
Level 130
1,628 SR
1,599 Elo+

VS

Team Averages
Level 125
1,506 SR
1,608 Elo+
Athena
Athena
Badsex
Athena
Level 139
God Stats
3W - 5L
1,430 SR
Queue Stats
19W - 17L
1,595 Elo+
Party 3
Ah Puch
Ah Puch
Jaropiashgfdjyaf
Ah Puch
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 55L
1,606 Elo+
Party 2
Thanatos
Thanatos
JnglusDiferensus
Thanatos
Level 154
God Stats
3W - 3L
1,753 SR
Queue Stats
64W - 56L
1,634 Elo+
Party 3
Sol
Sol
TTVRobbae1
Sol
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,595 Elo+
Party 3
Danzaburou
Danzaburou
reper
Danzaburou
Level 122
God Stats
3W - 1L
1,349 SR
Queue Stats
74W - 67L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 6 / 2
6,194
476
6,464
10,285
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
EnlistedGaming69
Kumbhakarna
9
0 / 5 / 3
5,994
461
3,629
13,939
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 4 / 1
7,532
579
5,392
9,153
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
Ranzenelly
Baba Yaga
12
0 / 4 / 0
6,857
527
5,810
7,756
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 2
7,256
558
7,777
15,275
7,433
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Badsex
Athena
12
2 / 1 / 12
7,948
611
4,413
10,749
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 4
8,849
681
6,477
4,684
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 4
8,744
673
10,015
12,113
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 1
8,504
654
10,027
10,209
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
reper
Danzaburou
15
7 / 2 / 1
9,410
724
10,214
9,150
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
24
25
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
6
2
0.5
W
Athena
Badsex
Athena
2
1
12
8
L
Kumbhakarna
EnlistedGaming69
Kumbhakarna
0
5
3
0.3
L
5
4
1
1.38
W
3
1
4
5
W
8
2
4
5
L
Baba Yaga
Ranzenelly
Baba Yaga
0
4
0
0
W
4
3
1
1.5
L
2
6
2
0.5
W
Danzaburou
reper
Danzaburou
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,072
Damage
41,146
56,408
Taken
46,905
23,097
Mitigated
20,263
12,507
Healing
27,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,464
3,689
300
2,382
10,285
2,923
0
2,617
7,668
0
29,803
W
Athena
Badsex
Athena
4,413
1,813
0
3,832
10,749
8,998
0
3,093
7,656
13,505
0
L
Kumbhakarna
EnlistedGaming69
Kumbhakarna
3,629
485
147
2,155
13,939
7,127
0
3,134
10,805
17,815
0
L
5,392
1,294
0
2,604
9,153
3,095
0
2,316
6,837
0
32,210
W
6,477
574
0
1,811
4,684
1,566
0
1,689
2,995
65,013
0
W
10,015
3,053
0
13,288
12,113
3,459
0
2,993
9,120
0
55,900
L
Baba Yaga
Ranzenelly
Baba Yaga
5,810
93
0
1,607
7,756
2,519
0
3,011
4,745
51,218
0
W
10,027
3,979
0
3,671
10,209
3,178
3,519
0
10,209
47,292
5,320
L
7,777
3,594
72
3,240
15,275
7,433
0
8,705
6,570
0
31,784
W
Danzaburou
reper
Danzaburou
10,214
5,721
0
5,083
9,150
3,062
1,636
1,664
7,486
0
62,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
43,455
317
Minions Killed
471
0
Camps Cleared
0
1,175,324
Distance Traveled
1,305,888
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,194
476
65
5
0
215,484
5
W
Athena
7,948
611
13
1
0
266,731
6
L
Kumbhakarna
5,994
461
19
1
0
270,550
4
L
Da Ji
7,532
579
66
5
0
246,227
1
W
Ah Puch
8,849
681
140
11
0
260,742
1
W
Thanatos
8,744
673
107
8
0
310,668
0
L
Baba Yaga
6,857
527
119
9
0
227,267
5
W
Sol
8,504
654
104
8
0
222,674
1
L
Horus
7,256
558
48
4
0
215,796
1
W
Danzaburou
9,410
724
107
8
0
245,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role