Player Matchup

Thoth
Thoth
Ciraw
Thoth
Level 154
God Stats
2W - 1L
1,697 SR
Queue Stats
96W - 89L
1,554 Elo+
Party 1
Raijin
Raijin
CoMeOnMoNsTeRs
Raijin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 142L
1,550 Elo+
Solo
Agni
Agni
Emmacare
Agni
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
133W - 129L
1,606 Elo+
Party 1
Zeus
Zeus
IndigoShadow
Zeus
Level 159
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 5L
1,103 Elo+
Solo
Ganesha
Ganesha
edinpaluu
Ganesha
Level 113
God Stats
2W - 0L
1,692 SR
Queue Stats
259W - 279L
1,522 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,467 Elo+

VS

Team Averages
Level 130
1,440 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Antisaint1
Danzaburou
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
403W - 451L
1,565 Elo+
Party 2
Raijin
Raijin
SoftMint
Raijin
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
329W - 348L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
TridentG-
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
gafapasta
Merlin
Level 111
God Stats
0W - 4L
1,200 SR
Queue Stats
93W - 75L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ciraw
Thoth
20
16 / 2 / 13
12,395
826
22,883
15,568
7,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 12
11,133
742
8,603
11,834
5,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
4 / 1 / 17
10,614
708
11,558
13,630
6,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 13
11,005
734
17,997
9,526
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
edinpaluu
Ganesha
19
0 / 2 / 28
11,842
789
9,878
20,120
24,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 5 / 2
8,752
583
8,321
18,388
31,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Antisaint1
Danzaburou
15
0 / 7 / 3
8,609
574
9,244
17,807
5,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
SoftMint
Raijin
14
0 / 7 / 4
8,731
582
5,486
10,608
3,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TridentG-
Sun Wukong
16
3 / 8 / 2
9,548
637
9,942
17,551
24,435
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
gafapasta
Merlin
17
0 / 5 / 5
9,693
646
18,832
11,369
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
32
Kills
5
7
Deaths
32
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
2
0.6
L
Danzaburou
Antisaint1
Danzaburou
0
7
3
0.21
W
Thoth
Ciraw
Thoth
16
2
13
11.25
W
6
1
12
12
W
Agni
4
1
17
12.5
W
6
1
13
12.5
L
Raijin
SoftMint
Raijin
0
7
4
0.29
L
Sun Wukong
TridentG-
Sun Wukong
3
8
2
0.5
W
Ganesha
edinpaluu
Ganesha
0
2
28
7
L
Merlin
gafapasta
Merlin
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,919
Damage
51,825
70,678
Taken
75,723
48,198
Mitigated
68,456
24,083
Healing
22,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,321
651
908
4,311
18,388
31,286
0
16,660
1,728
0
14,080
L
Danzaburou
Antisaint1
Danzaburou
9,244
2,800
652
6,582
17,807
5,211
0
16,759
1,048
0
26,979
W
Thoth
Ciraw
Thoth
22,883
349
240
3,402
15,568
7,566
1,400
5,870
9,600
43,829
0
W
8,603
703
1,400
1,250
11,834
5,435
1,653
4,831
6,799
26,375
0
W
Agni
11,558
809
2,424
1,090
13,630
6,244
1,602
5,845
7,744
23,701
0
W
17,997
842
2,999
2,713
9,526
4,165
1,758
2,766
6,648
37,487
0
L
Raijin
SoftMint
Raijin
5,486
509
2,446
1,220
10,608
3,384
0
10,388
220
16,553
0
L
Sun Wukong
TridentG-
Sun Wukong
9,942
1,687
1,002
1,559
17,551
24,435
0
16,102
1,449
253
18,982
W
Ganesha
edinpaluu
Ganesha
9,878
424
2,979
5,586
20,120
24,788
226
5,259
14,651
22,584
0
L
Merlin
gafapasta
Merlin
18,832
81
678
3,260
11,369
4,140
0
11,010
359
40,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
45,333
184
Minions Killed
134
0
Camps Cleared
0
1,477,582
Distance Traveled
1,203,250
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,752
583
9
1
0
257,639
2
L
Danzaburou
8,609
574
31
2
0
222,316
0
W
Thoth
12,395
826
52
3
0
312,337
10
W
Raijin
11,133
742
41
3
0
268,375
0
W
Agni
10,614
708
26
2
0
306,431
5
W
Zeus
11,005
734
65
4
0
286,650
2
L
Raijin
8,731
582
34
2
0
216,985
5
L
Sun Wukong
9,548
637
9
1
0
239,231
3
W
Ganesha
11,842
789
0
0
0
303,789
3
L
Merlin
9,693
646
51
3
0
267,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role