Player Matchup

Bacchus
Bacchus
Capta1nD3ath
Bacchus
Level 49
God Stats
1W - 0L
1,226 SR
Queue Stats
9W - 5L
1,836 Elo+
Party 4
Cernunnos
Cernunnos
Jared_Parker69
Cernunnos
Level 141
God Stats
1W - 0L
1,285 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 4
Kali
Kali
diarrheabath
Kali
Level 126
God Stats
8W - 2L
1,898 SR
Queue Stats
34W - 40L
1,533 Elo+
Party 2
Anubis
Anubis
ii-Cruical
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,624 Elo+
Party 2
Amaterasu
Amaterasu
ulquiorra2826
Amaterasu
Level 33
God Stats
6W - 7L
1,532 SR
Queue Stats
41W - 42L
1,430 Elo+
Party 2
Team Averages
Level 88
1,488 SR
1,584 Elo+

VS

Team Averages
Level 56
1,441 SR
1,416 Elo+
Discordia
Discordia
LunarVacay3904
Discordia
Level 23
God Stats
1W - 2L
1,473 SR
Queue Stats
144W - 180L
1,288 Elo+
Party 3
Neith
Neith
Psychpsy
Neith
Level 39
God Stats
35W - 38L
1,378 SR
Queue Stats
206W - 215L
1,416 Elo+
Party 1
Bacchus
Bacchus
ZeroDegree22
Bacchus
Level 34
God Stats
7W - 6L
1,563 SR
Queue Stats
18W - 18L
1,521 Elo+
Solo
Mulan
Mulan
psychop99
Mulan
Level 28
God Stats
6W - 6L
1,293 SR
Queue Stats
157W - 152L
1,477 Elo+
Party 1
Thanatos
Thanatos
slippi
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 198L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capta1nD3ath
Bacchus
16
1 / 5 / 13
11,925
542
10,433
22,463
29,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Jared_Parker69
Cernunnos
20
2 / 1 / 11
13,349
607
8,820
14,071
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
20 / 1 / 8
16,408
746
29,671
26,253
14,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
ii-Cruical
Anubis
20
8 / 2 / 10
14,172
644
14,660
12,945
7,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ulquiorra2826
Amaterasu
18
5 / 4 / 15
12,935
588
10,109
20,847
24,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LunarVacay3904
Discordia
12
0 / 8 / 2
8,189
372
5,348
9,737
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Psychpsy
Neith
17
3 / 5 / 5
10,664
485
10,004
14,813
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ZeroDegree22
Bacchus
12
1 / 5 / 6
8,704
396
6,499
18,560
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
psychop99
Mulan
17
5 / 9 / 4
11,474
522
21,538
30,231
26,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
slippi
Thanatos
15
4 / 9 / 2
9,448
429
10,722
21,367
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
36
Kills
13
13
Deaths
36
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Capta1nD3ath
Bacchus
1
5
13
1.5
W
Cernunnos
Jared_Parker69
Cernunnos
2
1
11
7.5
L
Discordia
LunarVacay3904
Discordia
0
8
2
0.13
L
Neith
Psychpsy
Neith
3
5
5
1.1
L
Bacchus
ZeroDegree22
Bacchus
1
5
6
0.8
W
20
1
8
24
W
Anubis
ii-Cruical
Anubis
8
2
10
6.5
L
Mulan
psychop99
Mulan
5
9
4
0.78
L
Thanatos
slippi
Thanatos
4
9
2
0.56
W
Amaterasu
ulquiorra2826
Amaterasu
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,693
Damage
54,111
96,579
Taken
94,708
82,034
Mitigated
63,070
46,376
Healing
25,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Capta1nD3ath
Bacchus
10,433
1,127
702
5,449
22,463
29,082
460
5,575
16,318
32,370
4,797
W
Cernunnos
Jared_Parker69
Cernunnos
8,820
5,246
0
10,606
14,071
5,345
7,322
2,120
11,875
0
94,288
L
Discordia
LunarVacay3904
Discordia
5,348
358
69
908
9,737
2,964
0
2,446
7,291
33,383
0
L
Neith
Psychpsy
Neith
10,004
3,206
0
4,229
14,813
5,849
0
4,071
10,742
0
85,841
L
Bacchus
ZeroDegree22
Bacchus
6,499
256
231
2,486
18,560
19,314
0
9,436
9,124
15,960
0
W
29,671
20,479
0
11,677
26,253
14,795
1,845
3,647
22,200
0
168,399
W
Anubis
ii-Cruical
Anubis
14,660
893
0
8,069
12,945
7,868
1,705
3,225
9,338
99,796
0
L
Mulan
psychop99
Mulan
21,538
2,854
0
6,785
30,231
26,221
0
5,085
25,146
8,595
63,461
L
Thanatos
slippi
Thanatos
10,722
3,339
0
10,836
21,367
8,722
0
2,872
18,495
0
53,055
W
Amaterasu
ulquiorra2826
Amaterasu
10,109
4,562
211
9,662
20,847
24,944
799
4,334
15,792
0
62,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,789
Gold Earned
48,479
663
Minions Killed
437
0
Camps Cleared
0
2,222,685
Distance Traveled
1,887,525
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,925
542
23
1
0
440,424
11
W
Cernunnos
13,349
607
167
8
0
391,628
2
L
Discordia
8,189
372
76
3
0
415,002
8
L
Neith
10,664
485
140
6
0
342,754
2
L
Bacchus
8,704
396
16
1
0
389,948
5
W
Kali
16,408
746
207
9
0
545,791
1
W
Anubis
14,172
644
165
8
0
397,621
2
L
Mulan
11,474
522
115
5
0
352,703
9
L
Thanatos
9,448
429
90
4
0
387,118
5
W
Amaterasu
12,935
588
101
5
0
447,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role