Player Matchup

Atlas
Atlas
Gold V
Aifei1
Atlas
Gold V
Level 134
God Stats
1W - 1L
1,245 SR
Queue Stats
40W - 45L
1,255 MMR
Party 1
Medusa
Medusa
Silver III
Anas_wannas
Medusa
Silver III
Level 125
God Stats
19W - 18L
1,774 SR
Queue Stats
323W - 333L
1,373 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
BlackDynamie
Erlang Shen
Gold V
Level 107
God Stats
3W - 2L
1,711 SR
Queue Stats
288W - 286L
1,374 MMR
Solo
Thoth
Thoth
Silver II
duf_loki_is_here
Thoth
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,364 MMR
Solo
Thanatos
Thanatos
Gold III
lordfufi
Thanatos
Gold III
Level 157
God Stats
2W - 2L
1,583 SR
Queue Stats
44W - 46L
1,480 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,563 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,537 SR
1,369 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
JR1405Q
Morgan Le Fay
Gold V
Level 122
God Stats
10W - 9L
1,395 SR
Queue Stats
255W - 274L
1,372 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TrueKillerx
Sun Wukong
Gold V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 142L
1,377 MMR
Solo
Cthulhu
Cthulhu
Silver III
ign680acio
Cthulhu
Silver III
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
142W - 156L
1,364 MMR
Solo
Camazotz
Camazotz
Silver II
omon53
Camazotz
Silver II
Level 93
God Stats
1W - 3L
1,788 SR
Queue Stats
89W - 97L
1,361 MMR
Solo
Danzaburou
Danzaburou
Silver II
robmix717
Danzaburou
Silver II
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 87L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aifei1
Atlas
17
0 / 1 / 18
11,422
476
12,368
21,761
25,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
20
7 / 4 / 6
13,212
551
14,930
17,601
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
BlackDynamie
Erlang Shen
20
10 / 2 / 9
14,524
605
21,148
25,675
22,921
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 4
11,869
495
14,730
15,305
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
lordfufi
Thanatos
20
12 / 3 / 8
13,750
573
19,328
20,772
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneBastetAthenaPoseidon

VS

Bans
LokiOdinGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JR1405Q
Morgan Le Fay
17
3 / 11 / 3
11,613
484
14,644
17,905
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TrueKillerx
Sun Wukong
17
2 / 7 / 1
10,841
452
7,594
18,631
15,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
ign680acio
Cthulhu
16
0 / 5 / 9
10,518
438
12,791
26,796
24,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
omon53
Camazotz
20
7 / 3 / 3
12,918
538
16,004
23,728
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
robmix717
Danzaburou
19
3 / 9 / 1
11,797
492
10,360
21,630
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
34
Kills
15
16
Deaths
35
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aifei1
Atlas
0
1
18
9
W
Medusa
7
4
6
2.5
W
Erlang Shen
BlackDynamie
Erlang Shen
10
2
9
7.25
L
Morgan Le Fay
JR1405Q
Morgan Le Fay
3
11
3
0.41
L
Sun Wukong
TrueKillerx
Sun Wukong
2
7
1
0.36
W
5
6
4
1.17
L
Cthulhu
ign680acio
Cthulhu
0
5
9
0.9
W
Thanatos
lordfufi
Thanatos
12
3
8
5.33
L
Camazotz
omon53
Camazotz
7
3
3
2.83
L
Danzaburou
robmix717
Danzaburou
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,504
Damage
61,393
101,114
Taken
108,690
69,433
Mitigated
60,778
48,651
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aifei1
Atlas
12,368
5,342
0
2,411
21,761
25,980
557
7,594
13,989
34,090
0
W
Medusa
14,930
6,690
0
7,480
17,601
6,014
3,545
2,362
15,223
0
102,131
W
Erlang Shen
BlackDynamie
Erlang Shen
21,148
11,744
0
16,698
25,675
22,921
872
5,111
20,416
0
114,371
L
Morgan Le Fay
JR1405Q
Morgan Le Fay
14,644
1,024
0
1,020
17,905
5,808
32
7,401
10,504
70,672
285
L
Sun Wukong
TrueKillerx
Sun Wukong
7,594
2,215
0
3,263
18,631
15,562
1,485
1,469
17,162
0
64,737
W
14,730
780
0
2,512
15,305
5,822
124
4,907
10,152
81,448
0
L
Cthulhu
ign680acio
Cthulhu
12,791
1,609
820
4,709
26,796
24,950
0
6,679
20,117
45,406
0
W
Thanatos
lordfufi
Thanatos
19,328
4,080
0
19,550
20,772
8,696
609
6,428
14,184
0
109,890
L
Camazotz
omon53
Camazotz
16,004
5,178
110
11,343
23,728
7,263
0
7,786
15,942
0
82,282
L
Danzaburou
robmix717
Danzaburou
10,360
3,650
0
5,208
21,630
7,195
1,655
3,763
17,867
0
94,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,777
Gold Earned
57,687
607
Minions Killed
589
0
Camps Cleared
0
2,275,983
Distance Traveled
2,067,021
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,422
476
42
2
0
461,824
2
W
Medusa
13,212
551
115
5
0
417,023
3
W
Erlang Shen
14,524
605
187
8
0
452,740
1
L
Morgan Le Fay
11,613
484
132
6
0
370,247
0
L
Sun Wukong
10,841
452
113
5
0
415,362
8
W
Thoth
11,869
495
126
5
0
431,671
3
L
Cthulhu
10,518
438
69
3
0
418,809
2
W
Thanatos
13,750
573
137
6
0
512,725
3
L
Camazotz
12,918
538
123
5
0
488,689
0
L
Danzaburou
11,797
492
152
6
0
373,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role