Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BunaBunatati
Chronos
Level 41
God Stats
2W - 1L
1,459 SR
Queue Stats
42W - 41L
1,492 Elo+
Party 1
Atlas
Atlas
ZacuscaLaBorcan
Atlas
Level 16
God Stats
2W - 2L
1,239 SR
Queue Stats
82W - 58L
1,411 Elo+
Party 1
Team Averages
Level 60
1,399 SR
1,468 Elo+

VS

Team Averages
Level 31
1,682 SR
1,110 Elo+
Bakasura
Bakasura
Si3nki3wicz
Bakasura
Level 18
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 2
Neith
Neith
TheSwordOfDeath
Neith
Level 68
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 2
Bellona
Bellona
jahu2901
Bellona
Level 8
God Stats
0W - 2L
1,745 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 4 / 9
8,814
881
8,336
9,808
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
BunaBunatati
Chronos
14
11 / 2 / 10
9,787
979
9,181
9,440
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 2 / 18
8,291
829
6,345
9,542
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Si3nki3wicz
Bakasura
11
3 / 10 / 4
7,715
772
5,702
11,486
4,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 7
7,763
776
5,752
9,019
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
jahu2901
Bellona
9
3 / 5 / 1
6,803
680
8,775
9,827
9,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
21
Kills
7
8
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
9
3.13
W
Chronos
BunaBunatati
Chronos
11
2
10
8
L
Bakasura
Si3nki3wicz
Bakasura
3
10
4
0.5
L
1
7
7
0.64
W
2
2
18
5.5
L
Bellona
jahu2901
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
20,229
28,790
Taken
30,332
19,257
Mitigated
16,549
6,439
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,336
2,709
0
1,768
9,808
5,838
662
311
9,297
0
21,253
W
Chronos
BunaBunatati
Chronos
9,181
1,982
0
2,944
9,440
3,832
2,001
8
9,352
39,170
0
L
Bakasura
Si3nki3wicz
Bakasura
5,702
3,665
0
976
11,486
4,418
0
6,406
4,686
0
10,803
L
5,752
2,158
0
445
9,019
2,995
8
4,270
4,518
0
25,132
W
6,345
2,176
376
1,351
9,542
9,587
401
68
8,734
13,243
0
L
Bellona
jahu2901
Bellona
8,775
3,139
0
465
9,827
9,136
0
4,552
5,017
0
12,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
22,281
104
Minions Killed
67
7
Camps Cleared
2
536,696
Distance Traveled
455,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,814
881
26
3
2
175,894
1
W
Chronos
9,787
979
62
6
3
182,645
1
L
Bakasura
7,715
772
21
2
1
147,234
1
L
Neith
7,763
776
37
4
0
138,690
3
W
Atlas
8,291
829
16
2
2
178,157
2
L
Bellona
6,803
680
9
1
1
169,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role