Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BabyPluto5926
Zeus
Level 18
God Stats
6W - 6L
1,355 SR
Queue Stats
8W - 8L
1,110 Elo+
Party 1
Sylvanus
Sylvanus
C00L R4NCH
Sylvanus
Level 109
God Stats
5W - 3L
1,587 SR
Queue Stats
14W - 10L
1,454 Elo+
Party 1
Sol
Sol
CyberUnicorn20
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,103 Elo+
Party 1
Hou Yi
Hou Yi
MrARaid
Hou Yi
Level 117
God Stats
6W - 1L
1,779 SR
Queue Stats
24W - 25L
1,388 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,311 Elo+

VS

Team Averages
Level 81
1,521 SR
1,539 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NutmegRumble
Chaac
Level 44
God Stats
7W - 10L
1,397 SR
Queue Stats
80W - 75L
1,578 Elo+
Party 2
Ra
Ra
Rounox
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
SilentA21
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 77L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
o We KariZma o
Sylvanus
Level 115
God Stats
7W - 10L
1,708 SR
Queue Stats
300W - 285L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
5 / 4 / 18
11,727
782
18,460
16,925
17,677
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 8 / 9
9,974
665
8,828
15,687
4,733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
C00L R4NCH
Sylvanus
20
11 / 4 / 16
12,923
862
21,013
18,344
13,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 10
10,789
719
6,104
13,788
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MrARaid
Hou Yi
20
15 / 1 / 13
14,167
944
20,920
11,229
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 3 / 12
11,561
771
13,392
10,955
3,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 13
11,036
736
12,763
24,263
26,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
16
1 / 11 / 8
9,620
641
9,196
14,749
4,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SilentA21
Thanatos
18
5 / 7 / 9
10,708
714
13,267
17,489
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
18
4 / 6 / 15
10,825
722
9,903
21,306
25,898
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
33
Kills
22
22
Deaths
33
66
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
18
3.5
L
Skadi
 
Skadi
6
3
12
4
W
1
8
9
0.69
W
Sylvanus
C00L R4NCH
Sylvanus
11
4
16
4.75
W
1
5
10
1.2
W
Hou Yi
MrARaid
Hou Yi
15
1
13
21.5
L
6
6
13
2.08
L
Ra
1
11
8
0.45
L
Thanatos
SilentA21
Thanatos
5
7
9
1.36
L
Sylvanus
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,325
Damage
58,521
75,973
Taken
88,762
45,854
Mitigated
68,574
25,250
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,460
3,121
0
3,016
16,925
17,677
0
3,303
13,274
0
43,322
L
Skadi
 
Skadi
13,392
5,364
0
1,593
10,955
3,978
1,671
2,550
8,266
0
58,572
W
8,828
1,343
0
530
15,687
4,733
518
2,208
13,169
22,469
0
W
Sylvanus
C00L R4NCH
Sylvanus
21,013
6,121
6,188
8,780
18,344
13,692
900
5,091
13,008
40,439
5,180
W
6,104
2,043
439
3,088
13,788
4,761
3,221
5,383
8,337
41,177
0
W
Hou Yi
MrARaid
Hou Yi
20,920
8,376
0
3,209
11,229
4,991
2,607
3,142
8,019
0
67,220
L
12,763
2,676
394
4,726
24,263
26,788
79
11,669
12,175
28
28,116
L
Ra
9,196
1,069
1,143
1,081
14,749
4,824
358
6,823
7,806
22,926
0
L
Thanatos
SilentA21
Thanatos
13,267
2,063
0
8,963
17,489
7,086
354
4,005
13,394
0
32,908
L
Sylvanus
9,903
1,279
2,844
4,548
21,306
25,898
126
8,723
12,290
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,580
Gold Earned
53,750
284
Minions Killed
238
0
Camps Cleared
0
1,371,291
Distance Traveled
1,416,911
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,727
782
62
4
0
304,605
0
L
Skadi
11,561
771
81
5
0
311,455
5
W
Zeus
9,974
665
23
2
0
241,090
0
W
Sylvanus
12,923
862
54
4
0
251,022
6
W
Sol
10,789
719
60
4
0
276,096
0
W
Hou Yi
14,167
944
85
6
0
298,478
2
L
Chaac
11,036
736
35
2
0
281,686
0
L
Ra
9,620
641
57
4
0
266,365
0
L
Thanatos
10,708
714
43
3
0
302,375
4
L
Sylvanus
10,825
722
22
1
0
255,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role