Player Matchup

Eset
Eset
Biliboba8899
Eset
Level 47
God Stats
64W - 50L
1,647 SR
Queue Stats
71W - 56L
1,520 Elo+
Party 1
Ymir
Ymir
GnomGnomi4
Ymir
Level 8
God Stats
19W - 9L
1,626 SR
Queue Stats
23W - 14L
1,530 Elo+
Party 1
Odin
Odin
Maxmax39
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Pele
Pele
Starpy8
Pele
Level 142
God Stats
2W - 3L
1,201 SR
Queue Stats
58W - 49L
1,637 Elo+
Party 3
Chiron
Chiron
Temm1
Chiron
Level 64
God Stats
54W - 30L
1,743 SR
Queue Stats
76W - 54L
1,556 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,549 Elo+

VS

Team Averages
Level 90
1,628 SR
1,618 Elo+
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Blazelow
Arachne
Level 102
God Stats
4W - 2L
1,715 SR
Queue Stats
47W - 29L
1,782 Elo+
Solo
Neith
Neith
Hovig007
Neith
Level 4
God Stats
0W - 3L
1,569 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
NailSmile
Baba Yaga
Level 149
God Stats
7W - 6L
1,640 SR
Queue Stats
81W - 81L
1,628 Elo+
Party 2
Zhong Kui
Zhong Kui
TataYolo
Zhong Kui
Level 148
God Stats
2W - 4L
1,715 SR
Queue Stats
140W - 140L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,413
541
2,013
5,148
1,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
6,261
626
2,825
6,466
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
0 / 1 / 0
5,417
542
3,501
5,190
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
Starpy8
Pele
11
3 / 0 / 2
6,369
637
4,920
6,893
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Temm1
Chiron
10
4 / 0 / 1
6,447
645
4,868
4,987
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 2 / 3
4,930
493
2,915
7,322
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Blazelow
Arachne
9
0 / 3 / 1
5,172
517
2,869
7,806
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Hovig007
Neith
7
0 / 2 / 1
4,529
453
1,739
3,606
657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
NailSmile
Baba Yaga
10
3 / 1 / 0
5,578
558
4,851
3,676
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
TataYolo
Zhong Kui
10
1 / 0 / 1
5,766
577
4,733
4,931
3,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
W
0
2
0
0
L
Arachne
Blazelow
Arachne
0
3
1
0.17
W
1
2
5
1.75
L
Neith
Hovig007
Neith
0
2
1
0.25
W
Odin
0
1
0
0
L
Baba Yaga
NailSmile
Baba Yaga
3
1
0
3
W
Pele
Starpy8
Pele
3
0
2
4
L
Zhong Kui
TataYolo
Zhong Kui
1
0
1
1.5
W
Chiron
Temm1
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
17,107
28,684
Taken
27,341
12,334
Mitigated
12,905
8,602
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,915
1,307
392
2,821
7,322
4,819
0
2,315
4,974
0
9,011
W
2,013
276
213
1,571
5,148
1,736
839
2,465
2,683
28,288
0
L
Arachne
Blazelow
Arachne
2,869
2,521
0
1,783
7,806
2,129
0
1,105
6,701
0
28,539
W
2,825
1,066
0
1,071
6,466
3,775
0
690
5,776
23,631
0
L
Neith
Hovig007
Neith
1,739
724
0
384
3,606
657
0
702
2,904
0
13,746
W
Odin
3,501
499
0
1,345
5,190
3,396
0
3,165
2,025
0
23,893
L
Baba Yaga
NailSmile
Baba Yaga
4,851
332
0
710
3,676
1,313
287
465
3,145
27,136
0
W
Pele
Starpy8
Pele
4,920
1,350
0
637
6,893
2,056
0
2,053
4,840
0
43,174
L
Zhong Kui
TataYolo
Zhong Kui
4,733
400
0
2,570
4,931
3,987
309
251
4,285
28,550
0
W
Chiron
Temm1
Chiron
4,868
1,640
121
3,644
4,987
1,371
762
1,211
3,776
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
25,975
304
Minions Killed
210
0
Camps Cleared
0
1,048,007
Distance Traveled
995,064
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,930
493
14
1
0
207,842
3
W
Eset
5,413
541
53
5
0
190,810
2
L
Arachne
5,172
517
59
6
0
199,293
0
W
Ymir
6,261
626
42
4
0
205,378
2
L
Neith
4,529
453
33
3
0
175,759
0
W
Odin
5,417
542
51
5
0
199,311
5
L
Baba Yaga
5,578
558
59
6
0
203,679
2
W
Pele
6,369
637
90
9
0
250,724
6
L
Zhong Kui
5,766
577
45
5
0
208,491
2
W
Chiron
6,447
645
68
7
0
201,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role