Player Matchup

Atlas
Atlas
Kryptik_Pain
Atlas
Level 86
God Stats
13W - 7L
1,939 SR
Queue Stats
148W - 121L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
PairyMK
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 125L
1,711 Elo+
Party 1
Jormungandr
Jormungandr
blazedsisi
Jormungandr
Level 29
God Stats
7W - 1L
1,762 SR
Queue Stats
22W - 11L
1,614 Elo+
Party 1
Team Averages
Level 61
1,734 SR
1,653 Elo+

VS

Team Averages
Level 95
1,500 SR
1,273 Elo+
Cliodhna
Cliodhna
Darkk_Abyss
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
Lyriix06
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,264 Elo+
Party 2
Thoth
Thoth
TrafalgarLaw015
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
11,650
728
13,272
19,258
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
PairyMK
Heimdallr
19
9 / 1 / 5
12,791
799
14,646
10,483
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
blazedsisi
Jormungandr
16
5 / 3 / 8
11,528
721
10,025
15,284
14,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darkk_Abyss
Cliodhna
15
3 / 6 / 1
10,312
645
12,757
17,391
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Lyriix06
Cthulhu
13
1 / 5 / 2
9,389
587
6,586
13,822
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 3
9,958
622
9,315
12,412
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
6
6
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Darkk_Abyss
Cliodhna
3
6
1
0.58
W
1
2
14
4
L
Cthulhu
Lyriix06
Cthulhu
1
5
2
0.4
W
Heimdallr
PairyMK
Heimdallr
9
1
5
11.5
L
2
4
3
0.88
W
Jormungandr
blazedsisi
Jormungandr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
28,658
45,025
Taken
43,625
38,279
Mitigated
19,791
11,642
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Darkk_Abyss
Cliodhna
12,757
2,081
0
2,636
17,391
5,493
0
7,526
9,859
0
38,624
W
13,272
5,418
610
5,698
19,258
19,358
126
5,543
13,420
33,747
0
L
Cthulhu
Lyriix06
Cthulhu
6,586
185
114
520
13,822
10,782
0
9,126
4,696
18,964
0
W
Heimdallr
PairyMK
Heimdallr
14,646
7,405
1,131
3,543
10,483
4,652
1,800
4,483
5,969
0
69,804
L
9,315
389
0
1,115
12,412
3,516
0
6,949
5,463
31,743
0
W
Jormungandr
blazedsisi
Jormungandr
10,025
3,139
0
660
15,284
14,269
156
5,685
9,326
35,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
29,659
198
Minions Killed
143
12
Camps Cleared
3
902,799
Distance Traveled
854,761
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,312
645
63
4
3
350,104
5
W
Atlas
11,650
728
16
1
1
300,234
2
L
Cthulhu
9,389
587
25
2
0
236,159
1
W
Heimdallr
12,791
799
138
9
8
303,018
4
L
Thoth
9,958
622
55
3
0
268,498
2
W
Jormungandr
11,528
721
44
3
3
299,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role