Player Matchup

Fenrir
Fenrir
Crikeydiles
Fenrir
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
353W - 355L
1,415 Elo+
Party 1
Atlas
Atlas
ELG Justice
Atlas
Level 89
God Stats
1W - 1L
1,158 SR
Queue Stats
12W - 22L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
SirGandius
Zhong Kui
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
370W - 375L
1,432 Elo+
Party 1
Team Averages
Level 72
1,386 SR
1,502 Elo+

VS

Team Averages
Level 62
1,515 SR
1,397 Elo+
Baron Samedi
Baron Samedi
Jack Germainium
Baron Samedi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
K-e-d-g-e-y_v1
Chaac
Level 53
God Stats
2W - 2L
1,326 SR
Queue Stats
8W - 17L
1,462 Elo+
Party 2
Mercury
Mercury
Nate_Dogg_Stoney
Mercury
Level 47
God Stats
2W - 0L
1,720 SR
Queue Stats
7W - 11L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 0 / 3
10,712
630
5,875
22,356
18,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 4
9,248
544
4,228
8,536
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SirGandius
Zhong Kui
17
3 / 2 / 4
10,679
628
14,557
19,403
15,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jack Germainium
Baron Samedi
17
2 / 1 / 4
11,553
680
19,237
7,660
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 4
11,032
649
13,761
17,728
17,997
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 4
10,908
642
9,019
13,567
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
6
6
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
0
3
5.5
L
0
4
4
0.5
W
Baron Samedi
Jack Germainium
Baron Samedi
2
1
4
4
W
2
1
4
4
W
2
5
4
0.8
L
Zhong Kui
SirGandius
Zhong Kui
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
42,017
50,295
Taken
38,955
38,294
Mitigated
26,680
16,073
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,875
1,463
0
7,189
22,356
18,360
22
9,468
12,888
0
19,761
L
4,228
1,030
0
1,333
8,536
4,551
87
2,490
6,046
18,340
0
W
Baron Samedi
Jack Germainium
Baron Samedi
19,237
1,160
2,628
4,603
7,660
3,281
902
5,087
2,573
56,928
0
W
13,761
2,174
0
8,772
17,728
17,997
612
9,462
8,266
0
48,911
W
9,019
4,404
0
2,975
13,567
5,402
793
6,079
7,488
0
40,551
L
Zhong Kui
SirGandius
Zhong Kui
14,557
1,483
546
7,005
19,403
15,383
0
7,837
11,566
52,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
33,493
143
Minions Killed
192
2
Camps Cleared
13
781,183
Distance Traveled
975,179
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,712
630
29
2
2
332,034
2
L
Atlas
9,248
544
19
1
0
167,197
3
W
Baron Samedi
11,553
680
76
4
2
316,634
6
W
Chaac
11,032
649
62
4
3
321,289
1
W
Mercury
10,908
642
54
3
8
337,256
10
L
Zhong Kui
10,679
628
95
6
0
281,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role