Player Matchup

Hou Yi
Hou Yi
BogdanZawr
Hou Yi
Level 140
God Stats
1W - 2L
1,214 SR
Queue Stats
21W - 15L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
YooKiShin
Baron Samedi
Level 142
God Stats
6W - 2L
1,709 SR
Queue Stats
68W - 71L
1,580 Elo+
Party 1
Hercules
Hercules
darkS1den
Hercules
Level 13
God Stats
12W - 7L
1,688 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1
Team Averages
Level 98
1,537 SR
1,584 Elo+

VS

Team Averages
Level 72
1,500 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Batyanya
Gilgamesh
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,554 Elo+
Party 2
Tiamat
Tiamat
DragonFlame
Tiamat
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 28L
1,481 Elo+
Party 2
Rama
Rama
NinjaKankuro
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BogdanZawr
Hou Yi
13
18 / 2 / 8
9,575
958
15,755
11,067
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
YooKiShin
Baron Samedi
13
6 / 0 / 19
8,651
865
10,276
10,352
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
darkS1den
Hercules
12
3 / 1 / 22
8,646
865
5,243
9,135
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Batyanya
Gilgamesh
9
0 / 9 / 2
5,898
590
4,720
14,918
8,764
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
9
1 / 9 / 2
6,741
674
9,644
12,847
5,469
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 9 / 2
6,655
666
3,962
9,720
2,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
27
Kills
2
3
Deaths
27
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Batyanya
Gilgamesh
0
9
2
0.11
L
Hou Yi
BogdanZawr
Hou Yi
18
2
8
11
W
Tiamat
1
9
2
0.22
W
1
9
2
0.22
L
Baron Samedi
YooKiShin
Baron Samedi
6
0
19
15.5
L
Hercules
darkS1den
Hercules
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
18,326
30,554
Taken
37,485
19,611
Mitigated
16,866
12,116
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Batyanya
Gilgamesh
4,720
842
17
1,357
14,918
8,764
0
4,470
10,448
0
14,805
L
Hou Yi
BogdanZawr
Hou Yi
15,755
9,394
0
2,527
11,067
5,411
922
3,156
7,755
0
31,603
W
Tiamat
9,644
755
0
480
12,847
5,469
0
3,924
8,923
16,681
0
W
3,962
3,361
0
943
9,720
2,633
0
3,003
6,717
0
14,743
L
Baron Samedi
YooKiShin
Baron Samedi
10,276
1,864
2,113
5,504
10,352
5,713
910
3,309
6,979
35,821
0
L
Hercules
darkS1den
Hercules
5,243
1,566
0
1,972
9,135
8,487
560
3,428
5,644
3,833
6,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
19,294
108
Minions Killed
37
5
Camps Cleared
1
549,445
Distance Traveled
450,271
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,898
590
12
1
0
165,524
1
L
Hou Yi
9,575
958
35
4
2
164,496
2
W
Tiamat
6,741
674
10
1
0
163,513
0
W
Rama
6,655
666
15
2
1
121,234
0
L
Baron Samedi
8,651
865
60
6
3
183,463
1
L
Hercules
8,646
865
13
1
0
201,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role