Player Matchup

Set
Set
BRseraph
Set
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 215L
1,432 Elo+
Party 1
Medusa
Medusa
MissStellaBell
Medusa
Level 22
God Stats
10W - 14L
1,310 SR
Queue Stats
162W - 163L
1,409 Elo+
Party 1
Agni
Agni
Saurr0
Agni
Level 42
God Stats
8W - 11L
1,526 SR
Queue Stats
61W - 67L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Spantik
Zhong Kui
Level 130
God Stats
0W - 3L
1,151 SR
Queue Stats
237W - 215L
1,454 Elo+
Party 1
Geb
Geb
Thormadn3ss
Geb
Level 125
God Stats
12W - 5L
1,699 SR
Queue Stats
228W - 180L
1,519 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,476 Elo+

VS

Team Averages
Level 87
1,477 SR
1,496 Elo+
Anubis
Anubis
Cloaked_Smoke
Anubis
Level 117
God Stats
7W - 2L
1,500 SR
Queue Stats
205W - 209L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
DOUBLEDAWGZ
Sun Wukong
Level 46
God Stats
1W - 2L
1,308 SR
Queue Stats
90W - 96L
1,478 Elo+
Solo
Artio
Artio
GeoXSage
Artio
Level 26
God Stats
7W - 5L
1,578 SR
Queue Stats
20W - 14L
1,663 Elo+
Party 2
Ymir
Ymir
IMCRAZYUDEAD
Ymir
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 47L
1,426 Elo+
Party 2
Pele
Pele
Jaeunix
Pele
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 67L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,320
451
4,950
11,468
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 0
6,051
432
4,017
7,512
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Saurr0
Agni
12
1 / 4 / 1
6,836
488
5,075
6,586
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Spantik
Zhong Kui
14
1 / 2 / 0
8,167
583
5,747
10,021
6,438
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,377
456
3,841
12,988
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,121
652
7,883
4,795
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DOUBLEDAWGZ
Sun Wukong
14
1 / 0 / 1
7,808
558
5,011
9,140
4,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
GeoXSage
Artio
12
1 / 0 / 10
7,169
512
3,745
7,479
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 2
7,514
537
9,950
12,275
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
Jaeunix
Pele
16
7 / 1 / 6
8,998
643
8,839
11,824
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
19
19
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
1
7
8.5
W
Sun Wukong
DOUBLEDAWGZ
Sun Wukong
1
0
1
1.5
W
Artio
GeoXSage
Artio
1
0
10
6
W
5
2
2
3
W
Pele
Jaeunix
Pele
7
1
6
10
L
1
4
0
0.25
L
Agni
Saurr0
Agni
1
4
1
0.38
L
Zhong Kui
Spantik
Zhong Kui
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
35,428
48,575
Taken
45,513
21,409
Mitigated
22,135
13,147
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
2,159
0
1,984
11,468
3,196
0
5,762
5,706
0
33,445
W
7,883
153
0
2,649
4,795
2,082
0
1,792
3,003
57,378
0
W
Sun Wukong
DOUBLEDAWGZ
Sun Wukong
5,011
686
0
3,930
9,140
4,934
151
4,732
4,408
0
49,349
W
Artio
GeoXSage
Artio
3,745
710
1,672
3,944
7,479
4,848
0
2,242
5,237
16,599
0
W
9,950
3,087
0
2,924
12,275
5,914
336
2,633
9,642
46,280
0
W
Pele
Jaeunix
Pele
8,839
1,759
0
6,481
11,824
4,357
38
3,264
8,200
0
65,563
L
4,017
2,161
0
1,908
7,512
2,030
0
4,304
3,208
0
31,252
L
Agni
Saurr0
Agni
5,075
624
0
970
6,586
1,316
0
1,913
4,673
40,903
0
L
Zhong Kui
Spantik
Zhong Kui
5,747
761
0
4,544
10,021
6,438
0
1,652
8,369
57,766
0
L
3,841
586
475
3,266
12,988
8,429
0
7,947
5,041
18,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
40,610
379
Minions Killed
437
0
Camps Cleared
0
1,237,237
Distance Traveled
1,387,612
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,320
451
57
4
0
245,089
4
W
Anubis
9,121
652
118
8
0
270,995
2
W
Sun Wukong
7,808
558
97
7
0
298,286
0
W
Artio
7,169
512
33
2
0
264,003
0
W
Ymir
7,514
537
74
5
0
250,241
1
W
Pele
8,998
643
115
8
0
304,087
2
L
Medusa
6,051
432
76
5
0
240,317
0
L
Agni
6,836
488
95
7
0
256,871
8
L
Zhong Kui
8,167
583
129
9
0
253,949
3
L
Geb
6,377
456
22
2
0
241,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role