Player Matchup

Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kalypex
Ra
Level 69
God Stats
4W - 3L
1,600 SR
Queue Stats
255W - 262L
1,657 Elo+
Solo
Cliodhna
Cliodhna
Vicétone
Cliodhna
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
261W - 265L
1,507 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,533 Elo+

VS

Team Averages
Level 85
1,543 SR
1,530 Elo+
Geb
Geb
Daxrio
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,510 Elo+
Solo
Agni
Agni
Entryy
Agni
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 58L
1,541 Elo+
Solo
Chaac
Chaac
GhoustSTF
Chaac
Level 59
God Stats
0W - 3L
1,715 SR
Queue Stats
91W - 70L
1,581 Elo+
Solo
Serqet
Serqet
Trilora60
Serqet
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 218L
1,595 Elo+
Solo
Danzaburou
Danzaburou
be2key
Danzaburou
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 51L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
8 / 0 / 3
10,525
658
16,158
10,769
3,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
 
Osiris
16
2 / 1 / 2
9,735
608
7,166
13,248
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
 
Athena
13
1 / 1 / 8
8,370
523
3,500
8,352
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 4
9,688
606
4,586
5,251
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Vicétone
Cliodhna
16
10 / 2 / 2
9,953
622
11,738
9,740
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Daxrio
Geb
9
0 / 3 / 0
5,993
375
1,844
12,064
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Entryy
Agni
12
3 / 7 / 1
7,577
474
6,705
9,754
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
GhoustSTF
Chaac
11
0 / 3 / 2
6,467
404
2,917
7,607
4,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Trilora60
Serqet
11
1 / 4 / 3
6,846
428
3,805
15,496
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
be2key
Danzaburou
11
1 / 6 / 0
7,160
448
7,929
14,313
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
23
Kills
5
5
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
3
9.5
W
Osiris
 
Osiris
2
1
2
3
W
Athena
 
Athena
1
1
8
5
L
Geb
Daxrio
Geb
0
3
0
0
L
Agni
Entryy
Agni
3
7
1
0.5
L
Chaac
GhoustSTF
Chaac
0
3
2
0.33
W
2
1
4
4
L
Serqet
Trilora60
Serqet
1
4
3
0.63
W
Cliodhna
Vicétone
Cliodhna
10
2
2
5.5
L
Danzaburou
be2key
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
23,200
47,360
Taken
59,234
26,311
Mitigated
20,141
23,198
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,158
5,939
394
5,172
10,769
3,928
2,777
1,032
9,599
0
91,849
W
Osiris
 
Osiris
7,166
2,342
0
6,726
13,248
10,593
385
1,775
11,284
0
70,821
W
Athena
 
Athena
3,500
513
828
1,868
8,352
6,483
451
1,280
6,949
19,874
2,829
L
Geb
Daxrio
Geb
1,844
354
296
3,292
12,064
6,687
0
2,662
9,402
16,030
0
L
Agni
Entryy
Agni
6,705
511
0
1,456
9,754
2,406
220
2,682
7,072
40,443
0
L
Chaac
GhoustSTF
Chaac
2,917
624
0
2,441
7,607
4,567
0
432
7,175
0
27,297
W
4,586
385
392
2,931
5,251
1,808
161
2,765
2,446
64,603
0
L
Serqet
Trilora60
Serqet
3,805
971
0
1,390
15,496
3,939
0
1,210
14,286
0
30,003
W
Cliodhna
Vicétone
Cliodhna
11,738
1,186
0
4,887
9,740
3,499
302
1,697
7,830
0
63,736
L
Danzaburou
be2key
Danzaburou
7,929
3,774
0
3,459
14,313
2,542
0
338
13,975
0
48,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
34,043
579
Minions Killed
292
0
Camps Cleared
0
1,644,071
Distance Traveled
1,452,597
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,525
658
159
10
0
322,949
1
W
Osiris
9,735
608
134
8
0
318,120
2
W
Athena
8,370
523
41
3
0
310,081
9
L
Geb
5,993
375
15
1
0
308,469
6
L
Agni
7,577
474
71
4
0
286,507
0
L
Chaac
6,467
404
60
4
0
269,941
4
W
Ra
9,688
606
133
8
0
324,131
3
L
Serqet
6,846
428
55
3
0
319,039
2
W
Cliodhna
9,953
622
112
7
0
368,790
4
L
Danzaburou
7,160
448
91
6
0
268,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role